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[Android][iOS][VR] Camera stays rotated if device was at 45 degrees befo...
Steps to reproduce: 1) Download attached project 'iOS GVR Bugs.zip' and open in Unity2) Build and run 'Main Scene' on a device3) Hol... Read more
Warning appears when changing MeshFilter.sharedMesh during OnValidate()
Reproduction steps:1. Open project attached (TerrainEngine.zip).2. Open scene "testscene".3. Select object "Terrain".4. Change UTerr... Read more
[iOS 10.2] [ReplayKit] Recorded sound is sped up and distorted
Reproduction steps:1. Open and build the attached project into iOS device.2. Click "Mic"(Make sure to run some background sound/musi... Read more
[Android] When the device has a second display and a script which splits...
Reproduction steps:1. In device settings go to Developer options -> Simulate secondary displays;2. Choose the display;3. Open the... Read more
GetCustomAttributes return null on .NET 4.6
Reproduction steps:1. Open the attached project2. Make sure that Scripting Runtime Version is set to "Experimental (.NET 4.6 Equival... Read more
Editor crashes in (KERNELBASE) RaiseException when using Marshal.GetFunc...
How to reproduce:1. Open the attached users "CrashTest" project and "demo" scene2. Enter playmode Expected result: Scene is played, ... Read more
LoadAsset() throws The referenced script on this Behaviour (Game Object ...
Steps to reproduce:1. Open the attached project(Own Cloud)2. Open the scene "test"3. Play the scene4. Observe the warning in Console... Read more
[UNET] Local Player Authority(Client) removes Has Authority from the spa...
Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run project3) In the Editor, press Play and create LA... Read more
Shader using UsePass does not recompile when referenced shader is changed
How to reproduce:1. Import users attached assets (Source shader, UsePass shader and a material)2. Notice that Console produces two e... Read more
Having two scenes with the same filename in one bundle would cause error...
Open the attached project:1. Open the attached project.2. Go to Bundles > Build.3. Check the Console: Assertion failed: Assertion... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions