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0
votes
By Design

[Android][iOS][VR] Camera stays rotated if device was at 45 degrees befo...

Mobile

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Jun 13, 2017

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Version/s: 5.6.1p2

Steps to reproduce: 1) Download attached project 'iOS GVR Bugs.zip' and open in Unity2) Build and run 'Main Scene' on a device3) Hol... Read more

0
votes
By Design

Warning appears when changing MeshFilter.sharedMesh during OnValidate()

Editor - Other

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Jun 13, 2017

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Version/s: 2017.1.0b8

Reproduction steps:1. Open project attached (TerrainEngine.zip).2. Open scene "testscene".3. Select object "Terrain".4. Change UTerr... Read more

0
votes
Not Reproducible

[iOS 10.2] [ReplayKit] Recorded sound is sped up and distorted

Mobile

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Jun 13, 2017

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Version/s: 5.5.2p4

Reproduction steps:1. Open and build the attached project into iOS device.2. Click "Mic"(Make sure to run some background sound/musi... Read more

0
votes
Fixed

[Android] When the device has a second display and a script which splits...

Mobile

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Jun 13, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. In device settings go to Developer options -> Simulate secondary displays;2. Choose the display;3. Open the... Read more

0
votes
By Design

GetCustomAttributes return null on .NET 4.6

Scripting

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Jun 13, 2017

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Version/s: 2017.1.0b9

Reproduction steps:1. Open the attached project2. Make sure that Scripting Runtime Version is set to "Experimental (.NET 4.6 Equival... Read more

0
votes
Postponed

Editor crashes in (KERNELBASE) RaiseException when using Marshal.GetFunc...

Scripting

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Jun 13, 2017

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Version/s: 5.6.1f1

How to reproduce:1. Open the attached users "CrashTest" project and "demo" scene2. Enter playmode Expected result: Scene is played, ... Read more

0
votes
Fixed

LoadAsset() throws The referenced script on this Behaviour (Game Object ...

Scene Management

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Jun 13, 2017

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Version/s: 5.5.3p1

Steps to reproduce:1. Open the attached project(Own Cloud)2. Open the scene "test"3. Play the scene4. Observe the warning in Console... Read more

1
votes
Won't Fix

[UNET] Local Player Authority(Client) removes Has Authority from the spa...

Networking

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Jun 13, 2017

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Version/s: 5.6.1p2

Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run project3) In the Editor, press Play and create LA... Read more

0
votes
Fixed

Shader using UsePass does not recompile when referenced shader is changed

Shaders

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Jun 12, 2017

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Version/s: 2017.1.0b7

How to reproduce:1. Import users attached assets (Source shader, UsePass shader and a material)2. Notice that Console produces two e... Read more

0
votes
Won't Fix

Having two scenes with the same filename in one bundle would cause error...

Asset Bundles

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Jun 12, 2017

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Version/s: 5.6.1p2

Open the attached project:1. Open the attached project.2. Go to Bundles > Build.3. Check the Console: Assertion failed: Assertion... Read more

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