Search Issue Tracker

Fixed in 2017.1.0f3

Fixed in 5.6

Votes

0

Found in

2017.1.0b3

Issue ID

907378

Regression

No

RenderTarget for Default Reflection Probe is not updated when skybox shaders are modified

Global Illumination

-

RenderTarget data for default reflection probe is not updated when some modifications are done over skybox material shaders unless the resolution is changed or Unity editor is rebooted.

Steps for reproduction:
1) Open the scene “Example”
2) Disable Auto mode and Generate Lighting
3) Check the Reflection Probe under Example folder
4) Open StarNestSkybox shader
5) Comment out line 190 (return float4(v * .01, 1.0);)
6) Remove the comments for line 191 (return 0.5.xxxx;)
7) Generate Lighting again
8) Observe that the data for Reflection Probes is not updated (old data remains intact)

Notes:
- Changing the Resolution parameter under Environment Reflections section in Lighting window updates the reflection probe correctly. However, issue persists as long as the resolution parameter is not changed
- As another workaround, rebooting Unity editor fixes the issue
- Not a regression, issue is related to how GI data is cached in runtime memory

Comments (1)

  1. 4d7de0c6a2d586409616cc6d85a64f93?d=mm

    adityayadava1994

    May 28, 2019 06:46

    when you are alone in the house to you get an idea you are you will play a puzzle game. this is the best https://wordunscrambler.online of the other games the experience are mind-blowing.

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.