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0
votes
Duplicate

Halo is rendered after OnPostRender (5.4 regression)

Graphics - General

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May 03, 2017

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Version/s: 5.5.3p2

Halo is rendered after OnPostRender, resulting in Halos not being affected by image effects. Steps to reproduce:1) Open the attached... Read more

0
votes
Fixed

Animator window freezes when specific animator controller is selected

Animation

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May 03, 2017

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Version/s: 2017.1.0b3

Animator window freezes when specific animator controller is selected To reproduce:1.Open attached project "Topdown Shooter"2.Open "... Read more

0
votes
Fixed

[STW2017.1] BoxCollider2D shows the warning after Used by Composite is c...

Physics2D

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May 03, 2017

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Version/s: 2017.1.0b3

Steps to reproduce:1. Create a project2. Add a Sprite in the Hierarchy3. Add a CompositeCollider2D to the Sprite4. Add a BoxCollider... Read more

0
votes
Fixed

Error "The targets array should not be used inside OnSceneGUI..." is thr...

IMGUI

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May 03, 2017

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Version/s: 2017.1.0b3

Reproduction Steps:1. Import attached project.2. Select the prefabs in Project view. ("GameObject" and "GameObject 1")3. Observe con... Read more

0
votes
Duplicate

[Animator] Scale animation affects additive layer without in/out transition

Animation

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May 03, 2017

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Version/s: 5.6.0p3

Steps to reproduce:1. Open the attached project (Case 105225 - fruit_animation.zip)2. Open the Assets/Main.unity scene3. Play the sc... Read more

0
votes
Not Reproducible

When dragging a prefab from the project view to hierarchy, blue line in ...

Project Browser/Hierarchy

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May 03, 2017

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Version/s: 2017.1.0b3

To reproduce: 1. In a new project, create 3 prefabs2. Drag one of them from Project View into Hierarchy3. Observe the Project View E... Read more

0
votes
Fixed

[2D] [Sprite Atlas] New sprite gets added twice to Objects for Packing list

2D

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May 03, 2017

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Version/s: 2017.1.0b3

[2D] [Sprite Atlas] New sprite gets added twice to Objects for Packing list Steps to Repro: 1. create a new Sprite Atlas2. click the... Read more

0
votes
Won't Fix

Different navmesh preview at different camera distances

Graphics - General

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May 03, 2017

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Version/s: 2017.1.0b3

Navmesh preview at different camera distances and angles is displayed differently. Reproduction steps:1. Open attached project2. ope... Read more

6
votes
Won't Fix

Attaching an IDE (mono, visual) to unity when using .net 4.6 does not fu...

Scripting

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May 03, 2017

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Version/s: 2017.1.0b3

Attaching a IDE to unity when running .net 4.6 will not work as expected. Visual : Stops attached process as soon as you play.Mono: ... Read more

0
votes
Fixed

[Android] OnRenderImage function is called before the camera is rendered

Android

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May 03, 2017

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Version/s: 5.6.0p3

Reproduction steps:1. Open the attached project;2. Build the scene "OnRenderImage" on Android platform;3. Open the built program in ... Read more

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