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[TroubleShooter] Pagination in search results has not fixed position and...
[TroubleShooter] Pagination in search results has not fixed position and can be hidden from page In Troubleshooter search results ea... Read more
CommandBuffer.DrawMeshInstanced[Indirect] is not affected by Directional...
Steps to reproduce: 1) Download attached project 'DrawMeshInstancedShadows.zip' and open in Unity2) Open scene 'scene' and press Pla... Read more
[HiDPI] Window scaling changes if editor is moved to monitor with differ...
Steps to reporoduce:1. Make sure you have monitors of different scalings(e.g. 4k and 1080p)2. Create a new project3. Undow a window ... Read more
When hovering onto Audio Source property in Video Player component gramm...
How to reproduce:1. Create or open Unity project2. Create an empty GameObject3. Add a Video Player component to it4. Hover onto Audi... Read more
[WebGL] Scene does not render correctly if Camera does't clear and HDR i...
To reproduce: 1. Open the project, attached by user (dontclear56-new.zip)2. Build and run the project for WebGL3. Observe the spinni... Read more
Japanese and Korean IME are disabled when writing input in the Editor
To reproduce:1. Open the "TestScene" scene in the attached project2. Select the Main Camera from the Hierarchy3. Change keyboard lan... Read more
[iOS][Metal] Crash in GetPipeline() at GfxDeviceMetal.mm with ARGBFloat ...
Reproduction steps:1. Open the project form case 920728 (test_ARGBFloat_009_BugReport).2. Make sure graphics API is set to Metal.3. ... Read more
Screen.width & Screen.height reporting is inconsistent depending on when...
Steps to reproduce:1. Download and open the attached project2. Enter play mode3. Undock game window4. Set ratio to a fixed one5. Kee... Read more
Loading the project without a library folder causes Unity to become not ...
To reproduce:1. Open project attached by QA in Unity Expected: Project without a library folder should compile and load successfully... Read more
NullReferenceException if user Packs Preview after multi-selecting sprit...
NullReferenceException if user Packs Preview after multi-selecting assets to pack in a view-locked atlas 1. Import 2 sprites2. In As... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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