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Duplicate
Votes
0
Found in
5.5.3p2
Issue ID
907417
Regression
Yes
Halo is rendered after OnPostRender (5.4 regression)
Halo is rendered after OnPostRender, resulting in Halos not being affected by image effects.
Steps to reproduce:
1) Open the attached project.
2) Enter play mode.
There is a cube in the middle of the scene. A halo is rendered on top of it. On versions, prior to Unity 5.4, the Halo is not visible.
Expected: Halo is not visible (rendered before OnPostRender)
Actual: Halo is rendered on top of the cube (rendered after OnPostRender).
Reproduced on:
2017.1.0b3, 5.5.3p2, 5.4.0f3
Did not reproduce:
5.3.8f1
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This is a duplicate of issue #825212