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Duplicate

Votes

0

Found in

5.5.3p2

Issue ID

907417

Regression

Yes

Halo is rendered after OnPostRender (5.4 regression)

Graphics - General

-

Halo is rendered after OnPostRender, resulting in Halos not being affected by image effects.

Steps to reproduce:
1) Open the attached project.
2) Enter play mode.

There is a cube in the middle of the scene. A halo is rendered on top of it. On versions, prior to Unity 5.4, the Halo is not visible.

Expected: Halo is not visible (rendered before OnPostRender)
Actual: Halo is rendered on top of the cube (rendered after OnPostRender).

Reproduced on:
2017.1.0b3, 5.5.3p2, 5.4.0f3

Did not reproduce:
5.3.8f1

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