Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
2017.1.0b3
Issue ID
907407
Regression
No
[STW2017.1] BoxCollider2D shows the warning after Used by Composite is checked
Steps to reproduce:
1. Create a project
2. Add a Sprite in the Hierarchy
3. Add a CompositeCollider2D to the Sprite
4. Add a BoxCollider2D to the Sprite
5. Check Used by Effector in the BoxCollider2D component
6. Observe the warning:
This collider will not function with effector until there is at least one enabled 2D effector on this GameObject
7. Check Used by Composite in the BoxCollider2D component
8. Observe, the warning did not disappear
Expected result: Warning should disappear
Actual result: Inspector shows the warning
Reproduced with: 5.6.0p1, 5.6.0p4, 2017.1.0b4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Foldout arrow indent is misaligned in the Inspector when used in Custom Type
- [Android] The Player screen turns black when playing a video under certain conditions
- Search window icons at the bottom are cut off when Search window is resized vertically
- "Try something else?" text label is cut off when searching for a long text in the Search window
- Rendering Debugger window sections do not have a minimum width set when resizing with the slider in the middle of the window
Add comment