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Editor crashes at CreateNullGfxDevice when importing .dae file
Steps to reproduce:1. Download model.dae2. Create new project3. Import model.dae4. Editor crashes5. If Editor didn't crash closing i... Read more
Facebook WebGL PlayerPrefs erased when the game is updated
Steps to reproduce:1. Set up Facebook Developers account and App ID2. Open QA attached project "PlayerPrefsWebGL.zip"3. Open "001" s... Read more
Facebook WebGL old build is embedded into the new one
Steps to reproduce:1. Open attached project "Test_WebGLBuild.zip"2. Build for Facebook Gameroom with WebGL3. Build again to the same... Read more
Particle collisions are registered more than one time
To reproduce: 1. Download attached project "Mini-Momentum.zip" and open in Unity2. Open "Particle Collision Debugger" scene3. Enter ... Read more
All canvases in the Scene is being Rebuilt
There are large CPU spikes related to UI. While trying to track down the symptoms, User has found out that Canvas.BuildBatch encompa... Read more
Floating Window doesn't relocate after Default Layer is selected
How to reproduce:1. Create new Unity project2. Open Lighting Settings window (Window -> Lighting -> Settings)3. Drag Lighting ... Read more
Start tutorial when launcher is opened from Editor "new project" "open p...
Closing tutorial does not ask for Keep/Forget, temp project display on project recent list. Step to reproduce:- Open editor with a p... Read more
[GPUInstancing][Vulkan] Only first submesh is drawn when rendering insta...
Prerequisites:You'll need to have Android player and SDK installed. Steps to repro: 1. Open attached project and '04_AutomaticInstan... Read more
[Regression] Dragging subset of child Game Objects changes their positio...
To reproduce:1. Open the only scene in the attached project2. Select a subset of child Game Objects from the parent Game Object call... Read more
[Graphics][Standalone] Textures don't render on standalone builds in the...
Reproduction steps:1. Open the attached project (Attached in my reply)(8:50 AM, OwnCloud link)(2017.2).2. Play the "Level-Culminatio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project