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0
votes
Fixed

[BlendTree] Compute positions doesn't work for some generic animations

Animation

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Jul 25, 2016

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Version/s: 5.4.0f2

How to reproduce:1. Open the attached project2. Open New Animator Controller (under assets) in Animator window3. Click on Blend Tree... Read more

0
votes
By Design

[Android] Instant crash on app launch with Tango SDK

Android

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May 25, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1) Download attached project 'testing_5_4_b18.zip' and open in Unity.2) Build and launch project on a device.3) ... Read more

0
votes
Fixed

Vector3.RotateTowards doesn't work as expected once 90 degree angle is r...

Scripting

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Jul 26, 2016

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Version/s: 5.4.0f2

Steps to reproduce: 1. Open attached project2. Open "test" scene3. Press play4. Hold space("Cube" is rotating around towards the red... Read more

0
votes
Duplicate

[Unity Remote] Touch input blocks mouse input resulting the incorrect mo...

Android

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Jul 17, 2016

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Version/s: 5.3.5p4

Steps to reproduce: 1) Download attached project 'PointerBug.zip' and open in Unity.2) Open scene 'Test'.3) Connect Android device w... Read more

1
votes
Won't Fix

[HLAPI] Starting connection that fails and then starting another that co...

Networking

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Jul 25, 2016

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Version/s: 5.4.0f1

Steps to reproduce:1. Open attached "reproProject.zip"2. run two instances3. One instance should be launched as server4. On second i... Read more

0
votes
Fix In Review

HandleUtility.DistanceToLine doesn't work when intersecting near plane

Scene/Game View

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Jul 26, 2016

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Version/s:

HandleUtility.DistanceToLine will not give back accurate values when one of the points of the line intersects the near plane of the ... Read more

1
votes
Fixed

Lightmaps in 5.4 packing poorly and resulting in double the size

Progressive Lightmapper

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Jul 25, 2016

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Version/s: 5.4.0f3

To reproduce:1. Open attached project2. Build lightmaps for Untitled scene4. Notice that lightmap size is bigger compared to 5.3 (16... Read more

0
votes
Duplicate

Particles are rendered with artifacts

Shuriken

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Jul 26, 2016

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Version/s: 5.4.0f2

How to reproduce:1. Open the attached project2. Open Scene and play it3. After playing for few seconds, notice that particles backro... Read more

0
votes
Fixed

[ModelImporter] Keep Quads option isn't exposed in script

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Jul 26, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Create new project and new script2. Try to find UnityEditor.ModelImporter.keepQuads or anything similar. Ther... Read more

1
votes
Fixed

[Mixed] Lightmap becomes brighter when non-static object leaves camera view

Global Illumination

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Jul 25, 2016

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Version/s: 5.4.0f2

Steps to reproduce: 1. Open attached project "817278repro.zip"2. Open scene "repro"3. Bake lightmap4. Rotate scene view camera so th... Read more

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