Search Issue Tracker
Custom shadows are replaced with default ones until library is rebuilt o...
Reproduction steps:1. Use a Mac machine that supports Metal (Not a Metal related issue).2. Open the attached project ((NGSS PROJECT ... Read more
[Oasis] Viewport is aligned to bottom left corner when render viewport s...
Steps to reproduce:1. Open attached project "AdaptiveRepro.zip"2. Open "main" scene3. Open Holographic Emulation window and connect ... Read more
Texture2D.ReadPixels() results in image corruption
To reproduce:1. Open attached Unity project "Vision2.zip"2. Open "Main" scene3. Go into Play mode Expected result: Game view should ... Read more
Trail renderer flicker when changing size of a scene window
Steps to reproduce:1. Download 916142_repro.zip2. Open "test" scene (scenes->test)2b. Enter Play Mode3. Change size of a scene wi... Read more
Setting Material.shader has a huge performance difference between Editor...
Reproduction steps:1. Open the attached project.2. Check Development Build and Autoconnect Profiler checkboxes in the Player Setting... Read more
[Linux] Input.inputString returns false characters on Linux builds
Input.inputString returns irrelevant characters on Linux. Steps to reproduce:1) Open the attached project.2) Build for Linux.3) Run ... Read more
[Android] "use micro mscorlib" is removed from Stripping Level option wi...
1. Create a new project2. Switch platform to Android3. Go to Player Settings4. In Other Settings find Stripping LevelResult: notice ... Read more
[Android] SGS8 - White borders on the screen edges between transition fr...
Steps to reproduce: 1) Open Unity and create a new project2) Player Settings >> Resolution and Presentation >> make sure... Read more
[Metal][Editor] 'Metal: Fragment shader missing texture binding at index...
Steps to reproduce:1) Open the attached project.- Make sure Metal Editor Support is enabled.2) Below the Scene tab marker, click on ... Read more
[iOS] Minimizing app during its initialization breaks the sound, error "...
Steps to reproduce:1. Open user's attached project2. Build "Test" scene to iOS platform3. In Xcode, Build and Run4. When app starts ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AI Navigation Preferences are not indexed for Search and cannot be found when searching for them in the Preferences Search field
- Sprite with normal map is lit incorrectly when GameObject is rotated 180 degrees on Y axis or Z Scale is set to "-1"
- SpeedTree does not move when using WindZone while having Vulkan or OpenGLES3 as an active Graphics API
- Shader Graph Preferences are not indexed for Search and cannot be found when searching for them in the Preferences Search field
- Excessive bloom intensity when using narrow aspect ratios