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In Audio Mixer, SFX Reverb properties are laid out illogically
(Not really a bug, just an adjustment that needs to be made)To reproduce:1. Open a new Unity project2. Window --> Audio Mixer3. I... Read more
BuildPipelineInterfaces causes slow EnterPlaymode performance when there...
Reproduction Steps:1. Import attached project.2. Create new scene.3. In Profiler, select Record and Profile Editor.4. Enter Play mod... Read more
[New scripting runtime] Microsoft.CodeAnalysis.Workspaces.dll crashed Ed...
While verifying case 846041, encountered this related issue.If a project has Microsoft.CodeAnalysis.Workspaces.dll, Editor would cra... Read more
[macOS][Vuforia] Editor freezes with Fatal Error "CheckDisalowAllocation...
To reproduce:1. Open project attached by the user2. Open "training" scene (Assets-> _MyAssets-> scenes)3. In hierarchy select ... Read more
[Regression] Audio Reverb filter ignores Decay Time property and cuts of...
Steps to reproduce:1. Open attached project2. Open "reverbfilter" scene3. Select "GameObject" and disable "Clock" script4. Press pla... Read more
NullReferenceException error appears after undoing deletion of object wh...
To reproduce:1. Create new project.2. In hierarchy create Cube. (or any other object)3. Add "Playable Director" component.4. Open Ti... Read more
Can't start Record Mode or Preview on any Animation, if "Playable Direct...
To reproduce:1. Open attached project "TimelineKilling.zip".2. Open "Test" scene.3. Select Sphere in hierarchy. Open animation windo... Read more
[Timeline] Clip Timing Start time can be set to a negative time, when se...
To reproduce:1. Open attached project.2. Open Timeline window.3. In Project window, select "Cube_TimelineTimeline".4. In Timeline wi... Read more
If a Sprite Atlas and the Sprites it uses are in different Asset Bundles...
Reproduction steps: 1. Open "Sprite Atlas Problems.zip" project2. Open the "Test" Scene3. Enter Play Mode Expected Result: The Asset... Read more
[iOS] Cannot open URL when launching FBlogin through Unity Facebook SDK ...
Steps to reproduce1. Open the attached project2. Ensure project is set to iOS build target.3. Ensure Player Settings -> Resolutio... Read more
All about bugs
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