Search Issue Tracker
Light is directed to the two sides of the Light Probes after baking Prog...
How to reproduce:1. Open attached Unity project "case_917344-LightProbes"2. Open Window --> Lighting --> Settings3. Set Lightm... Read more
IL2CPP crashes when two non-existing methods with same declaring types a...
IL2CPP crashes when two non-existing methods with same declaring types and parameter counts are referenced from a DLL with this call... Read more
[WSA] Activer Profiler does not profile the UWP build on a remote device
Steps to reproduce:1. Create a new project2. Switch platform to Windows Store3. Build for WSA Universal 10 (.NET backend), Enable C#... Read more
Asset Store does not let you access downloads when offline
Repro steps: 1. Open Unity2. Disconnect internet connection3. Click on "Window" -> "Asset Store" Expected result: The store shoul... Read more
Raycast doesn't detect collision with a box collider 2D that has edge ra...
To reproduce :1. Open project attached by QA2. Open RayTesting scene3. Open scene view window and notice that at some points raycast... Read more
[SPS | Post FX] Single-Pass Stereo with Motion Blur or TAA causes double...
This is a situation where double-vision occurs on VR systems when either Motion Blur or Temporal Anti-Aliasing are used and Single-P... Read more
Lens flare is blurry when using linear color space
Reproduction steps:1. Open project attached (LensFlares.zip)2. Open scene "Test".3. Look at Game window and you will see high qualit... Read more
Water shader renders black upon loading scene
Steps to reproduce:1. Open attached Unity Project "case_917263-BlackWater".2. Open Scene "Master".3. The Water plane appears complet... Read more
Network view tip contains misleading advice
Network view tip contains misleading advice 1. Create a new GameObject.2. Add Network View component.3. Take a look on the tip: "Uni... Read more
[Regression] Calling Destroy() method in Awake for Networking objects is...
Starting from 2017.2.0a2 when you spawn Networking object (spawnable object) and call Destroy() in Awake method - it gives error Cou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11