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.NETCore 5 UWP dll throws exception when API updater runs
Steps to reproduce:1. Open the attached project2. Go to the Asset folder of the project and extract the Rewired_Core.dll.zip package... Read more
[Perforce] "Invalid AssetDatabase path" warnings when files outside of p...
Steps to reproduce:1. Set up Perforce workspace2. Create project at least a level deeper than root directory3. Create another folder... Read more
[AnimationWindow] Clip popup list is not properly sorted.
Clip popup list in the animation window is not properly sorted.For consistency, we should at least sort the list of clips alphabetic... Read more
MissingMethodException error appears in the console after adding "TextMe...
Steps to reproduce:1. Download and open project "textmeshprotest2.zip"2. Add a GameObject -> UI -> TextMesh Pro - Text3. Add a... Read more
Using Canvas on World Space or Camera, buttons are not clickable if Pos ...
Using Canvas on World Space or Camera, buttons are not clickable if its Pos Z is less than zero. Setting Pos Z to 1 fixes the issue.... Read more
[Linux] Crash running Editor -batchmode -nographics
Reproduction steps: 1. Launch Terminal2. Write: "/opt/Unity/Editor/Unity -batchmode -nographics"3. Press Enter and wait for Unity to... Read more
[VR] Performance Heavy scene hangs/crash when Graphic Jobs are enabled i...
Steps to reproduce:1. Download and open the project2. Make sure Graphics Jobs are enabled3. Build for standalone4. Launch the build5... Read more
Using Flythrough mode, you can get out of scene view bounds
Scrolling back with a mouse there are boundaries which stops you from scrolling further. Using flythrough mode tho, you can evade th... Read more
[iOS] Unity app fails to compile for iOS 11 Simulator
To Reproduce: 1. Set Target SDK to Simulator and build any app for Unity.2. Open and build in Xcode 9.0.3. Observe that the app fail... Read more
[New scripting runtime] Linking problem Kinect v2 SDK .NET 4.6
TypeLoadException while trying to load Kinect libs with .Net 4.6 profile. 1. What happenedFrom this forum post:https://forum.unity3d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor