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5
votes
Fixed

Managed debugger does not work on iOS 16

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Mar 06, 2023

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Version/s: 2021.3.17f1, 2022.2.5f1, 2023.1.0b4, 2023.3.0a1

Repro steps: Follow the managed debugger instructions for either Visual Studio or Rider, using an iOS 16 device: [https://docs.unity... Read more

0
votes
By Design

[SW-unity-6-1] The light flickers when “Alpha Blend” Overlap Operation i...

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Feb 05, 2025

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Version/s: 2022.3.57f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a1, 6000.3.0a1

Steps to reproduce:1. Open the attached "IN-93249" project2. Open the "Main" Scene and enter Play mode3. Move the character to the r... Read more

0
votes
By Design

[UI Elements] Visibility of scrollbars are not being toggled

UI Toolkit

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May 22, 2019

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Version/s: 2019.3.0a1, 2019.3.0a3

Visibility of scrollbars are not being toggled Steps to Repro:1. Open attached project2. UIE Test Suite > Open FTP3. Scrollview &... Read more

0
votes
Fixed

Editor crashes when assigning Universal's RP Forward Renderer Data to Cu...

Package: Scriptable Render Pipeline Core

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Aug 27, 2019

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Version/s: 6.9.1

Steps to reproduce:1. Create a new project2. Install Universal RP from package manager3. Create Project View -> Create -> Rend... Read more

0
votes
Fixed

[Deployment] For an unsaved scene when Graphics API is changed, Graphics...

Deployment Management

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Apr 23, 2020

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Version/s: 2019.3.4f1, 2020.1.0a26, 2020.1.0b7, 2020.2

For a scene with unsaved changed when the current Graphics API is modified, "Changing editor graphics API" window pops up. Editor re... Read more

0
votes
Fixed

Static constructor doesn't work with IL2CPP

IL2CPP

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Apr 29, 2015

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Version/s: 5.1.0b4

How to reproduce: 1. Open attached project2. Open scene scene.unity- Scene contains nothing but a gameobject with a script attached.... Read more

0
votes
Fixed

Sprite tag reverts to 'blank' rather than None when selecting "Remove un...

2D

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Mar 25, 2015

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Version/s: 5.1.0a3

1. import sprite and set to single mode2. In packing tag create a new tag and hit enter: the new tag is visible3. Now select "remove... Read more

2
votes
Fixed

Selection frame drawn in Scene view when a GameObject is selected while ...

Linux

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Apr 18, 2020

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Version/s: 2019.1.13f1, 2019.3, 2019.3.9f1, 2020.2

How to reproduce:1. Create and open a new project2. Select the "Main Camera" GameObject in the Hierarchy3. In the Scene view press a... Read more

0
votes
Fixed

VideoPlayer.loopPointReached invokes twice when WaitForFirstFrame is ena...

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Feb 17, 2025

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Version/s: 2022.3.58f1, 6000.0.38f1, 6000.1.0b6, 6000.2.0a4

Reproduction steps:1. Open the attached “Video Test.zip” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play... Read more

0
votes
Fixed

Asset bundle build pipeline does not account for fields ifdef'd with #if...

Assets Management

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May 25, 2016

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Version/s: 5.3.4p3

Asset bundle build pipeline does not account for fields ifdef'd with #if UNITY_EDITOR This causes the editor to serialize fields whi... Read more

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