Search Issue Tracker

0
votes
By Design

Fog removes shadows and lighting from the scene when enabled via script

-

Dec 04, 2024

-

Version/s: 6000.1.0a7

Reproduction steps: 1. Open the attached project “IN-90253“2. Build&Run the Player3. Observe the result in the Player Expected r... Read more

6
votes
Fixed

[LowHangingFruit] Material is applied to two slots when applying Materia...

Animation

-

Apr 28, 2020

-

Version/s: 2018.4, 2018.4.20f1, 2020.2

How to reproduce:1. Open user's attached "VRC_Mishe_mod3" project2. Open "SampleScene" Scene3. Open Animation window (Window->Ani... Read more

0
votes
Fixed

[Component] Dragging a VFX asset to the hierarchy or scene no longer ass...

Visual Effects

-

Apr 07, 2020

-

Version/s: 2020.2.0a7

Repro steps:1. Open a VFX-enabled project2. Create a VFX asset in the Project folder3. Drag the VFX asset to the scene or hierachy4.... Read more

0
votes
Fixed

Inconsistent state of Shader (Material) when upgrading a project version

Graphics - General

-

Mar 13, 2017

-

Version/s: 5.5.2p2

Reproduction steps:1. Open the attached project.2. Select or reimport the "material_1" in the project view. Actual behavior:Material... Read more

0
votes
Won't Fix

[Mac Editor] EditorWindow.focusedWindow returns null when not focused on...

IMGUI

-

Aug 02, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a11

How to reproduce:1. Open the attached project2. Open "SampleScene"3. Click on the Scene View to focus it (observe the "UnityEditor.S... Read more

0
votes
Fixed

Entities do not render or flicker when the project is built using DirectX12

Entities Graphics

-

Apr 28, 2023

-

Version/s: 2022.2.9f1, 2023.1.0b6, 2023.2.0a5

Reproduction steps:1. Open the attached “Test Project” project2. Make sure the project is using DirectX 12 in the Player settings3. ... Read more

0
votes
Fixed

Non-child Sub Emitter particles move / shift / teleport when modifying t...

Visual Effects - Legacy

-

Mar 25, 2020

-

Version/s: 2017.4, 2019.3.0f6, 2020.2

How to reproduce:1. Open attached project "SubEmittersAndPlayOnAwake.zip" and scene "SampleScene"2. In Hierarchy, select "Particle S... Read more

5
votes
Duplicate

[Other] InvalidOperationException error is thrown when accessing Propert...

Animation

-

Apr 10, 2020

-

Version/s: 2019.3, 2020.1.0b4, 2020.2

How to reproduce:1. Open the "SampleScene" in the attached "1236066" project2. Enter Play mode3. Observe the Console Expected result... Read more

0
votes
Fixed

Transition from sub-state machine (created at the top level) is connecte...

Animation

-

Feb 08, 2016

-

Version/s: 5.4.0b3

In the top level of a state machine, we create a transition from the sub-state-machine to a top-level state. Entering the sub state ... Read more

0
votes
By Design

UI Builder inspector’s checkbox fields can be activated when clicking an...

-

Feb 03, 2025

-

Version/s: 2021.3.48f1, 2022.3.57f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1

Steps to reproduce:1. Create a new project2. Create and open a new UI Document (Assets → Create → UI Toolkit → UI Document)3. Add a ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.