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Can't Re-Activate Unity license
Repro steps: 1. Open Unity2. When greeted by "Unity license is not yet valid" press "Re-Activate"3. a) Enter your Unity serial numbe... Read more
[Win] Disabling all occurrances of OnAudioFilterRead cause Unity to free...
Steps to reproduce:1. Open user attached project (AudioFilterBug)2. Play the scene3. Disable both "AudioSource" objects4. Open "Main... Read more
Crash in MeshRenderingData::ExtractMeshBuffersAndDrawRange while enterin...
How to reproduce:1. Open the attached "mapboxv5" project2. Open "emergency simulator" scene and enter playmode (crash might occur he... Read more
First build fails with Failed to find parameters of a compiled D3D9 shad...
Steps to reproduce: 1. Open attached project2. In project tab, do Reimport All3. Once done, open scene "test"4. Open build settings ... Read more
Blit to temporary render texture does not set _MainTex_ST with Single Pa...
Steps to reproduce:1) Download and open attached project "BasicImageEffect2017b8.zip"2) Open scene "BugScene"3) In "ImageEffect.cs" ... Read more
Korean and Latin characters a written at the same time when writing in K...
To reproduce: 1. Create a new project2. Switch to the Korean language in Windows3. Press Right Alt on the keyboard4. Try renaming an... Read more
[UWP] first UWP build after opening a project throws a shader error when...
First UWP build after opening a project throws a shader error when that error is ignored on subsequent builds and other platforms To... Read more
Mesh.RecalculateNormals() produces seams on Sphere mesh
Reproduction steps:1. Open attached project2. Observe Sphere game object in scene view3. Press play4. Observe Sphere game object in ... Read more
Image Effect is not showed in scene view in 2017.1
To reproduce:Open project Expected: scene and game views should look similarActual: in scene view image effect is not visible Reprod... Read more
Crash in TryGetTerrainHeight when entering Play Mode
To reproduce:1. Open attached Unity project "WRLD.zip"2. Open Assets --> Wrld --> Scenes --> either EcefSpace or UnitWorldS... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "CustomPass.injectionPoint" returns "AfterPostProcess" when a global CustomPass is registered with "BeforeRendering" in HDRP
- Some of the Rigidbody2D properties cannot be set after disabling the GameObject on the same frame
- Child particle spawns offset toward camera when Collide with Depth Buffer uses Lifetime Loss = 1
- Crash on (nvoglv64) vkGetInstanceProcAddr when starting the project with Vulkan and Test Framework Performance
- UI Builder adds non-removable built-in class selectors when adding a custom selector via “Add Selector...”