Search Issue Tracker
Fixed in 2017.1.0f3
Fixed in 5.6.X, 2017.1.X
Votes
0
Found in
5.6.1p3
Issue ID
918636
Regression
Yes
First build fails with Failed to find parameters of a compiled D3D9 shader (on d3d9) error
Steps to reproduce:
1. Open attached project
2. In project tab, do Reimport All
3. Once done, open scene "test"
4. Open build settings and do Build and Run
5. Build fails:
Shader error in 'Hidden/Image Effects/StylisticFog': Failed to find parameters of a compiled D3D9 shader (on d3d9)
Error building Player: Shader error in 'Hidden/Image Effects/StylisticFog': Failed to find parameters of a compiled D3D9 shader (on d3d9)
6. Reopen scene "test"
7. Build and Run again
8. This time build succeeds and no errors are to be found
Reproduced with: 5.6.0p4, 5.6.1p3, 2017.2.0a2, 2017.2.0a3
Not reproducible: 5.6.0p2, 2017.1.0b8
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text
mgto
Feb 22, 2018 09:39
Please port this fix back to 5.6.x