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Fixed in Unity 2017.1

Votes

1

Found in

2017.1.0b8

Issue ID

918634

Regression

Yes

Blit to temporary render texture does not set _MainTex_ST with Single Pass Stereo (VR)

VR

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 2No workaround

Steps to reproduce:
1) Download and open attached project "BasicImageEffect2017b8.zip"
2) Open scene "BugScene"
3) In "ImageEffect.cs" unccoment line #20
4) Play the project

Actual result: Cube can be seen along with white-ish skybox
Expected: Texture is blit'ed and everything is white (no screenshot added, because screen is literally white)

Tested and reproduced on:
Windows 10
Unity 5.6.1p2, 2017.2.0a3

Not reproducible in:
5.5.1f1

Comments (1)

  1. 1c13ba7bed1430f53a0c09aa752d4275?d=mm

    plmx

    Jun 29, 2017 06:37

    This bug is also present in 5.6.1f1 and 5.6.2f1. Would be great to have it fixed in the 5.6 stream! :-)

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