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NullReferenceException error thrown when adding a panel inside ScrollVie...
To reproduce: 1. Open the project, attached by tester (scrollViewBug.zip)2. Add Panel as a child of the Content game object in Scrol... Read more
[WSA] Back-end automatically switches to il2cpp when importing a project...
Steps to reproduce:1. Create a new project with any version of Unity (except with 2017.2.0a3)2. Switch platform to Windows Store3. S... Read more
Having a custom class with System.Serializable attribute in System names...
To reproduce: 1. Open the project, attached by user (uwfCorrupted.zip)2. Build the project for standalone3. Launch the build4. Open ... Read more
[Auto] Creating a new scene in project window affects the lighting setti...
Creating a new scene using Project window (instead of File -> New Scene) changes Auto mode toggle button and affects the lighting... Read more
Dropping corrupted prefab to the project, doesn't show prefab in the Ass...
How to reproduce:1. Create a new project2. Drag and drop attached prefab SR_Camera ( it is corrupted as it has a GameObject that has... Read more
Editor crashes at UnityConnectRefreshTokenRequest::OnSuccess while in idle
Fixed in 5.6, and PRs approved for 17.1, 17.2, and trunk (17.3 at the time of this writing). Steps to reproduce:1. Download delete.z... Read more
Editor ignores Input from keyboard if Japanese IME is used
How to reproduce:1. Make sure that Japanese IME is used as keyboard input language2. Create a new Unity project3. Change the Main Ca... Read more
Texture2DArray.Apply(makeNoLongerReadable: true) doesn't free heap memory
How to reproduce:1. Open user provided project2. Build standalone or to mobile device3. Inspect heap memory Expected behaviour: Usin... Read more
[Mobile][Editor][Retina] Canvas scale changes every frame leading to jum...
Only reproduces with two monitors (for example MacBook Pro + another monitor).Using textMesh Pro package. Steps to reproduce:1, Open... Read more
[IL2CPP] Crash in "QueryComponentByType() [inlined] IsDerivedFrom at Typ...
Reproduction steps:1. Open the attached project.2. Build and run it for iOS.- Application crashes:frame #0: 0x000000010044c300 Produ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template