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[MacOS] Editor Crash when previewing/playing video on older MacOS
Steps to reproduce:1. Open attached project "VideoTest.zip"2. Select a video from the project view3. Press the play on the preview w... Read more
[Timeline] Clip Offset Rotations values are not returning entered values
Steps to reproduce:1. Open the attached project2. Open the RotationBug scene3. Select the Cube in the Hierarchy view4. Open the Time... Read more
Assertion failed: Invalid mask passed to GetVertexDeclaration() when usi...
Steps to reproduce:1. Open the attached project2. Open the ExampleScene scene3. Play the scene4. Observe the errors Actual results: ... Read more
Reverting to an older Collab commit deletes all ignored files
Reproduction steps:1. Open CollabRevertTest project2. Enable collab3. Commit4. Change the scene and save it5. Revert to the previous... Read more
NetworkTransformChild rotation will not synchronize rotations with other...
Steps to reproduce:1. Download and open the attached project(NetworkSyncBug.zip)2. Build for Standalone3. Launch an instance and set... Read more
HandleUtility.GUIPointToWorldRay returns different results depending on ...
To reproduce: 1. Open the project, attached by the tester (eventBug.zip)2. Open the "scene" scene3. Open Window -> MyWindow4. Cli... Read more
[Collab] Version control mode remains the same after enabling collab, bu...
To reproduce: 1. Open new project.2. Set Project Settings -> Editor -> Version control mode to Hidden meta files3. Enable coll... Read more
[Unity IAP, iOS] RestoreTransactions does not include unique transaction_id
Unity IAP returns the same transaction_id in its receipt, in each call to RestoreTransactions. Although Unity IAP finishes the resto... Read more
[Animation] Reverting an Animator Controller causes different deltaPosition
Steps to reproduce:1. Open attached project2. Open scene named "scene"3. Click on "Aydan" game object4. On the Controller component ... Read more
Rendering a mesh using different vertices with same uv-coordinates rend...
To reproduce: 1. Open the project, attached by the user (SameUVWithPointFilter.zip)2. Open the "MainScene" scene3. Enter Play mode4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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