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Fixed in 2019.1.X
Votes
2
Found in
2017.1.0b7
Issue ID
919832
Regression
No
DetachChildren should fail nicely when called during activation/deactivation
Reproduction Steps:
1. Import attached project.
2. Open "DetachBug" scene.
3. Activate Play mode.
4. Disable Play mode.
Result: Unity freezes.
Note: According to the user, the bug can also occasionally crash the editor.
Reproducible with: 5.5.3p4, 5.6.1p2, 2017.1.0b9, 2017.2.0a3
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Angel-of-Time
Mar 04, 2018 18:43
[ExecuteInEditMode]
private void OnDisable()
{
transform.DetachChildren();
}
I started in Edit Window. (Not in play mode.) Parent has 2 children. Everytime Unity freezes.