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Fixed in 2017.2.0f3

Fixed in 5.4.X, 5.5.X, 5.6.X, 2017.1.X

Votes

0

Found in

5.6.1p3

Issue ID

919732

Regression

Yes

[Android] When filter is used on android screen Unity apps ignore touch events

Mobile

-

This issue is related to 900191 case, because the fix for TapJacking resulted in a bug for Unity applications that are overlayed with a filter from other apps.

Steps to reproduce:
1. Download app that adds filter on top layer of the screen (Example: Twilight, Blue Light Filter - Night Mode) and turn it on
2. Open attached project
3. Build and run for Android
4. Touch the screen
-Touches stay at 0 because touch events are not registered.

Reproduced with: 5.6.1p2, 5.6.1p3, 2017.1.0b9
Regression found in 5.6.1p2
Not reproduced in: 5.6.0f3

Devices under test:

Reproduced with:
Sony D6503, OS:6.0.1, CPU:armeabi-v7a, GPU:Adreno (TM) 330, Build:Sony/D6503/D6503:6.0.1/23.5.A.1.291/2769308465:user/release-keys
Samsung SM G925F (Galaxy S6 Edge), OS:7.0, CPU:arm64-v8a, GPU:Mali-T760, Build:samsung/zeroltexx/zerolte:6.0.1/MMB29K/G925FXXU5DQA7:user/release-keys

Anti tapjack measures removed in: 5.5.4p2, 5.6.2p2, 2017.1.0f3
A new toggle "Filter Touches When Obscured" in Player Settings > Other Settings > Configuration added to 2017.2.0b2 and other upcoming versions.

Comments (10)

  1. SevenPointRed

    Apr 25, 2020 14:25

    2018.4 now has this bug again

  2. skullthug

    Sep 07, 2017 15:37

    Looks like this is fixed in 5.6.3f1

  3. GFX47

    Aug 23, 2017 09:01

    I can confirm the bug is fixed in 5.6.3p1

  4. Evaldas_Unity

    Aug 08, 2017 13:13

    Hello people : )

    We have removed the anti tapjacking measures in 5.5.4p2, 5.6.2p2 and 2017.1.0f3
    We have also added a toggle "Filter Touches When Obscured" in Player Settings > Other Settings > Configuration. This was added to 2017.2.0b2 and will be standard in 2017.3.

  5. paulriordangames

    Jul 30, 2017 00:16

    Is this going to be fixed for the 5.6? I some fixes from 5.6.2 so I can't revert to 5.6.1p1, and updating to 2017.2 is not that simple

  6. Oakwarrior

    Jul 15, 2017 11:18

    In which version is this fixed?

  7. Bbulle

    Jul 13, 2017 23:30

    5.6.2f1 has this issue again;;

    Please fix this issue!

  8. pertz

    Jul 06, 2017 18:11

    Nevermind, just noticed it was fixed in the latest patch

  9. pertz

    Jul 06, 2017 17:11

    *the fix for this issue

  10. pertz

    Jul 06, 2017 17:10

    Hi. When is this issue gonna be published? I've stopped updating my Unity since 5.6.1p1 due to this issue.

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