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Error when opening Player Settings
Steps to reproduce:1. Create a new project (Personal Edition)2. Open Player Settings3. Observe the errors in Console Window:Assertio... Read more
[macOS] Close window shortcut (CMD+W) stopped working on some editor win...
Steps to reproduce: 1. Open any project with 2017.2.0b12. Open some window that is not in the 'Windows' menu tab, e.g. 'Build Settin... Read more
Crashes on UsabilityAnalytics_CUSTOM_SendEvent when adding light compone...
To reproduce: 1. Open attached project.2. Open scene: Particle Test Scene3. In hierarchy: Create Empty game object4. In inspector: C... Read more
Return 'Report a bug' to Help menu
1. What happenedThere's enough free space in the Help menu to have separate 'Report a bug' menu item. Having it there would speed up... Read more
Default Camera game object uses deprecated 'GUI Layer' component
1. What happenedGUI Layer component looks like became deprecated as of 2017.2, but our default Camera uses it. 2. How we can reprodu... Read more
[UWP] Misleading error message when trying to build&run on Windows Phone...
Steps to reproduce:1. Create a new project/Open any Unity project2. Open build settings3. Build and run on Windows Phone (disconnect... Read more
Move Game Object To Unloaded scene on scene unloaded callback is possibl...
To reproduce: 1. Open attached project.2. Run tests. Result: Moving game object to scene (which was unloaded), on sceneUnloaded call... Read more
Overwriting tiles in the tile palette leaves dead tiles in the palette t...
This is actually a misunderstanding of how it works. Some explanation: - Palette only has Tiles, never Sprites or Textures- If you d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size