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[iOS] Using Unity Remote 4 on iOS with 'Auto Rotation' and only one of l...
Steps to reproduce: 1. Open attached project 2. Notice that 'Default Orientation' is set to 'Auto Rotation' with only 'LandscapeLef... Read more
OnGeneratedCSProjectFiles isn't triggered if using Visual Studio
Steps to reproduce: 1. Open attached project 2. Go to the project folder and delete CS project files 3. In editor, make sure that c... Read more
Asset Store Preview & inspector not showing content
1. open the project browser 2. hit the icon with a triangle/circle/square to select a category for you search criteria 3. select any... Read more
Android 6.0 file paths don't change when WRITE_EXTERNAL permsission is g...
Application.persistentDataPath and temporaryDataPath use internal storage if WRITE_EXTERNAL permission is initially denied. Once per... Read more
OSX Crashes when uploading a skybox to GPU on GeForce GT 650M
To reproduce: Try to open the attached project with the latest version (trunk) on a machine with NVIDIA GeForce GT 650M GPU. While... Read more
Assert.IsNotNull and Assert.IsNull do not trigger
Reproduction steps: 1. Open attached project (Assert) 2. Open scene 3. Click on the Main Camera - Notice that there is a script att... Read more
[Launcher] Inconsistency in the UI of the launcher between windows and mac
Check the launcher screen on both windows and mac for the 5.4b15 and notice that the launcher in windows has the services informatio... Read more
Unity 5.3.4p2 is slower than Unity 5.3.4p1 switching platforms
Unity 5.3.4p2 is slower than Unity 5.3.4p1 switching platforms. The Cache Server is working correctly, but the slider "Importing sma... Read more
Error-Message when accessing the main asset
"AssetBundle dummycar.main doesn't have main asset!" error is thrown every time it is accessed (For example checking if MainAsset is... Read more
WebGL export produces a project that freezes
Steps to reproduce: 1. Build and run attached project to WebGL. 2. Press space to go to the next menu. 3. Press space again to start... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP][Lighting] The skybox doesn't render after changing the settings of the Material when using the URP Render Pipeline
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly