Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 5.6.X
Votes
1
Found in
5.6.0f3
Issue ID
900255
Regression
Yes
Precision is significantly lower with ImageEffectTransformsToLDR in 5.6 and newer
When using a post-effect that relies on ImageEffectTransformsToLDR, a lost precision on lower intensity values is seen.
Steps to reproduce:
1. Open User's attached project
2. Press Play
Result: a precision on lower intensity values is lost.
Reproduced with: 2017.1.0b, 5.6.0f3.
Not reproduced with: 5.5.3f1, 5.4.5f1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment