Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 5.6.X
Votes
1
Found in
5.6.0f3
Issue ID
900255
Regression
Yes
Precision is significantly lower with ImageEffectTransformsToLDR in 5.6 and newer
When using a post-effect that relies on ImageEffectTransformsToLDR, a lost precision on lower intensity values is seen.
Steps to reproduce:
1. Open User's attached project
2. Press Play
Result: a precision on lower intensity values is lost.
Reproduced with: 2017.1.0b, 5.6.0f3.
Not reproduced with: 5.5.3f1, 5.4.5f1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment