Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 5.6.X
Votes
1
Found in
5.6.0f3
Issue ID
900255
Regression
Yes
Precision is significantly lower with ImageEffectTransformsToLDR in 5.6 and newer
When using a post-effect that relies on ImageEffectTransformsToLDR, a lost precision on lower intensity values is seen.
Steps to reproduce:
1. Open User's attached project
2. Press Play
Result: a precision on lower intensity values is lost.
Reproduced with: 2017.1.0b, 5.6.0f3.
Not reproduced with: 5.5.3f1, 5.4.5f1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera
Add comment