Search Issue Tracker
External: [WebGL 2.0][Canary52] warnings on startup: GL_INVALID_OPERATIO...
-e: see title, might be an external issue for Chrome -repro: --build empty project (with release build) --run in canary --NOTICE co... Read more
External: [WebGL 2.0][Canary52] warning thrown on startup: INVALID_ENUM ...
-e: see title, might be external Chrome issue -repro: --build empty project (from release build) --run in Canary --NOTICE warnings ... Read more
[Doppler Factor]Enhancemnt: GetConfiguration or SetConfiguration in audi...
Steps to repro: 1. Launch attached project 2. Now in the audio manager set the doppler factor to 0 3. Load scene 1 where the audio s... Read more
[WWW] WWW.responseHeaders returns only last key cookie value
Reproduction steps: 1) Open "ResponseHeaders.zip" project 2) Open "repro" scene 3) Play scene and watch console output Expected res... Read more
[il2cpp] Socket.AsyncConnect doesn't work on IL2CPP backend
Users would like to use tcp socket client/server communication on WSA Universal 10 (UWP10), but they have some blocker issue with So... Read more
Playing a scene with OVR utilities crashes Unity
Steps to reproduce: 1) Extract and open the attached project (791720-stripped.zip) in Unity. 2) Press 'Play'. 3) Unity crashes. *No... Read more
Blinking inspector component after folding other component field
Steps to reproduce: 1. Open the attached project and open "RainbowOverlayTest" scene 2. In the hierarchy select Canvas > Image 3. Ex... Read more
[LOD] Enabling multiple LOD Group elements won't display them until rese...
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy, expand GameObject and multi-select Cube and Cap... Read more
[Material] renderQueue being changed (and not shown!) by inspector is co...
Material's render queue is sometimes changed by the material inspector, which gets confusing really fast. And often requires changin... Read more
[ExecuteInEditMode] DestroyImmediate fails to destroy in OnDestroy() whe...
Reproduction steps: 1. Open the attached project "Repro.zip" 2. Open the "test" scene 3. Press Play button few times and notice that... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection