Search Issue Tracker
Won't Fix
Votes
0
Found in
5.5.2p4
Issue ID
896689
Regression
No
[Android] [iOS] Jitter in Scroll View if 2 fingers touches the screen and 1 finger is released
Steps to reproduce:
1) Download attached project 'ScrollRectJitterRepro.zip' and open in Unity
2) Build and run 'ReproScene' on a device
3) Touch button and drag it around the scene (there will be no jitter as expected)
4) Touch the screen with another finger(without releasing the first one)
5) Release second finger from the screen(first one still should be touching the screen)
Observe: Button will start jitter
Expected result: After releasing 2nd finger button position should be controlled by 1st finger without jitter
Actual result: After releasing 2nd finger Scroll View returns 1st finger position and starting position of this button(when application launched), which causes jitter
Reproduced with:
5.3.7p4, 5.4.5p1, 5.5.3f1, 5.6.0f3, 2017.0a6
DUT:
Verizon SM G930V (Galaxy S7 Verizon), OS:6.0.1, CPU:arm64-v8a, GPU:Adreno (TM) 530, Build:Verizon/heroqltevzw/heroqltevzw:6.0.1/MMB29M/G930VVRU2APG3:user/release-keys
Samsung SM G925F (Galaxy S6 Edge), OS:6.0.1, CPU:arm64-v8a, GPU:Mali-T760, Build:samsung/zeroltexx/zerolte:6.0.1/MMB29K/G925FXXU5DQA7:user/release-keys
iPhone 6 iOS 10.2.1
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VideoPlayer.loopPointReached invokes twice when WaitForFirstFrame is enabled
- Converting empty groups along with nodes into a subgraph prevents subgraph creation and throws errors
- Information box is pushed up when resizing the Visual Element located in the upper part of UI Document
- Transparent objects cannot receive shadows from Point Light when Rendering Path is set to "Deferred" and there is Spot Light in the Scene
- ScriptUpdater does not work correctly when Chinese(Simplified) language support is enabled and compiler messages are localized
denis_bogdanov
Jan 04, 2022 10:09
Still not fixed