Search Issue Tracker
Won't Fix
Votes
0
Found in
5.5.2p4
Issue ID
896689
Regression
No
[Android] [iOS] Jitter in Scroll View if 2 fingers touches the screen and 1 finger is released
Steps to reproduce:
1) Download attached project 'ScrollRectJitterRepro.zip' and open in Unity
2) Build and run 'ReproScene' on a device
3) Touch button and drag it around the scene (there will be no jitter as expected)
4) Touch the screen with another finger(without releasing the first one)
5) Release second finger from the screen(first one still should be touching the screen)
Observe: Button will start jitter
Expected result: After releasing 2nd finger button position should be controlled by 1st finger without jitter
Actual result: After releasing 2nd finger Scroll View returns 1st finger position and starting position of this button(when application launched), which causes jitter
Reproduced with:
5.3.7p4, 5.4.5p1, 5.5.3f1, 5.6.0f3, 2017.0a6
DUT:
Verizon SM G930V (Galaxy S7 Verizon), OS:6.0.1, CPU:arm64-v8a, GPU:Adreno (TM) 530, Build:Verizon/heroqltevzw/heroqltevzw:6.0.1/MMB29M/G930VVRU2APG3:user/release-keys
Samsung SM G925F (Galaxy S6 Edge), OS:6.0.1, CPU:arm64-v8a, GPU:Mali-T760, Build:samsung/zeroltexx/zerolte:6.0.1/MMB29K/G925FXXU5DQA7:user/release-keys
iPhone 6 iOS 10.2.1
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "The GUID inside 'Assets/asset.png.meta' cannot be extracted by the YAML Parser." when opening the project
- Shadows disappear when looking at a certain angle in Scene view and using Cloud Shadows with Volumetric Clouds
- StackOverflowException freezes or silently crashes the Editor
- Microsoft Surface Device freezes when detaching and reattaching physical keyboard attachment to a Microsoft Surface device in Standalone Player for Windows
- Shadows are cast with artifacts on GameObjects when the light type is set to Point
denis_bogdanov
Jan 04, 2022 10:09
Still not fixed