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Fixed in 2017.1.0f3



Found in


Issue ID




Child Canvas elements are not rendered after disabling and re-enabling parent Canvas



How to reproduce:
1. Open the attached "CanvasInCanvas" project and open "CanvasProblem" scene
2. Enter playmode
3. Press "Toggle other canvas" button twice

Expected result: Canvases are disabled, when re-enabled and all of their elements are rendered to screen
Actual result: Canvases are disabled, when re-enabled and child Canvas elements are not rendered to screen

Regression introduced in - 5.6.0f1
Reproducible with - 2017.1.0a5, 5.6.0f3, 5.6.0f1
Not reproducible with - 5.6.0b11, 5.5.2p3

1. The issue can be reproduced without entering playmode, just disable "ParentCanvas" in the Inspector and re-enable it
2. Entering and exiting playmode fixes the issue

Comments (4)

  1. leni8ec

    Nov 28, 2017 16:48

    Same Issue in Unity 2017.2.0p1...

  2. taparahmet

    Aug 09, 2017 08:13

    I've encountered this issue with version 2017.2.0b5.

    Please, could you check it?

  3. mishak

    Apr 04, 2017 13:16

    I found the workaround. I remeber that bug was in one of the older releases. You can fix it by recreating child canvases and saving scene.
    Shame on you, Unity!

  4. mishak

    Apr 04, 2017 12:30

    Please, fix it!

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