Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
5.6.0f2
Issue ID
896766
Regression
No
UnityEngine.Windows class is unreachable in non-Windows store setup. It should be clarified as such
UnityEngine.Windows class is unreachable in non-Windows store setup. It should be clarified as such
I was looking for a System.IO.File documentation and stumbled upon Windows.File class. When I tried to use it, Mono came up red and said there's no such thing. Dev clarified it's only for Windows store builds. Figured it should be stated as such in the documentation.
Just take a look here
https://docs.unity3d.com/560/Documentation/ScriptReference/Windows.File.html
It doesn't really come up with any explanation if you end up trying to use it in your non-Windows store project and come up short.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
Add comment