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Fixed in Unity 2018.1



Found in


Issue ID




Asset Bundle caching key gets corrupted if there are "/" characters on the query parameters

Version Control



Priority: 7Not yet prioritized for a release


Severity: 3Secondary functionality broken

Repro Steps:

1. Open provided projects "test" scene
2. Enter play mode and look at the console

Expected: Everything caches properly
Actual: Because of "/" and "&" characters the caching fails

Fixed in: 2018.1.0b1

Reproduced on: 5.6.0f2(there are some runtime errors but they are unrelated), 5.5.1p4, 5.5.2f1 (all 64bit)

Can't reproduce on: 5.4.0f3, 5.3.4f1 (Due to changes in syntax errors are thrown)

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