Search Issue Tracker
Camera Depth is ignored when at least one cameras viewport is set to (0...
Repro steps: 1. Open attached projects "cam_viewport_rect_depth_fail" scene 2. Set the view port of all the cameras to (0;0;1;1) 3.... Read more
When the animation repeats for 1+ times,it starts with the last frame if...
Repro Steps: 1. Select the "RabbitWorking" prefab from the "Prefabs" folder 2. Set the update mode in the inspector to "Animate Phy... Read more
"No PC, Mac & Linux Standalone module loaded" in Facebook Build Settings
To reproduce: 1. Remove Facebook Gameroom build support by going to {Unity Install Folder}\Editor\Data\PlaybackEngines and deletin... Read more
The Scene view draw mode "overdraw" overdraws even when an above object ...
Steps to reproduce: 1. Open attached project 2. Go to scene view 3. Set the draw mode to overdraw 4. Observe that the scene shows ov... Read more
Rename+Rename defaults to Choose Theirs
Rename+Rename defaults to Choose Theirs 1. What happened? Two users renamed the same texture to two different names. One user publi... Read more
A specific animation character moves both directions vertically, instead...
To reproduce: 1. Open project 2. Play 'mainScene' Expected: 'Rabbit will be jumping from the hat' (expected and actual result gifs ... Read more
Dropdown stops working when parent canvas is disabled and reenabled in p...
Reproduction steps: 1. Create new project 2. Add UI/Dropdown to the scene 3. Press play 4. Check that dropdown is working 5. Disable... Read more
When Image component is added to a child through script, methods OnEnabl...
There is an attached project with a script, which creates 10 child objects and add Image component to them. Also there are OnEnable ... Read more
Rect Transform values are set to NaN when decreasing the height of the C...
To reproduce: 1. In a new project, create a Canvas 2. Set Render Mode to Screen Space - Camera 3. Select Main Camera as Render Came... Read more
[Mac] Debugger corrupts vector2 values
Repro steps: 1. Open the provided scene 2. Open the script 3. Press the "Play" button in MonoDevelop 4. Add a breakpoint on line 10... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress