Search Issue Tracker

0
votes
Fixed

Crash if more than 65535 game objects on exiting playmode/build

Asset Loading

-

Apr 28, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project 2. Select "GameObject" in the hierarchy and make its "Count" field more than 65535 in i... Read more

1
votes
Duplicate

[Cloth]Trying to create and select a prefab that has a cloth component t...

Physics

-

Apr 28, 2016

-

Version/s: 5.3.4p4

Steps to reproduce: 1. Download and open attached project. 2. Open scene named "Bug". 3. Create an empty prefab inside of "Assets" f... Read more

1
votes
Fixed

[WSA] WACK fails on Windows Runtime metadata validation

Windows Store Apps

-

Apr 28, 2016

-

Version/s: 5.4.0b16

WACK fails when in Player Settings "Product Name" has a space in it's title. Reproducible on Universal 10 IL2CPP platform. With .NE... Read more

0
votes
Not Reproducible

The scene IDs do not refer to the same objects between the client and se...

Networking

-

Apr 27, 2016

-

Version/s: 5.3.4p4

To reproduce the issue follow the steps: 1. Open "IdeationPhone" project 2. Load the "Phone" scene 3. Build the Standalone player an... Read more

0
votes
Postponed

[Scripting] Using namespace with optional arguments prevents discovery o...

Scripting

-

Apr 27, 2016

-

Version/s: 5.3.2f1

Steps to reproduce: 1. Open the attached project 'case-792416-MonoBehavior_Discovery' 2. Click the 'CannotFindBehaviour' script in A... Read more

2
votes
Fixed

Seting Reflection Probe to Realtime Crashes AMD graphics driver

Progressive Lightmapper

-

Apr 27, 2016

-

Version/s: 5.3.4p4

Note! Crashes only on AMD gpu Reproduction steps: 1. Download the project from the cloud 2. Open scene "Midway01" 3. In the Hierar... Read more

0
votes
Fixed

[OSX][IntelHD3000] Editor hangs when moving lots of lights in the scene ...

OpenGL

-

Apr 27, 2016

-

Version/s: 5.4.0b14

How to reproduce: 1. Open the attached "792410Freeze.zip" project 2. Open Freeze scene 3. Turn on lighting 4. Move the scene view wi... Read more

0
votes
Not Reproducible

Sprites visibly shake, depending on their position in the Sprite Atlas

uGUI

-

Apr 27, 2016

-

Version/s: 5.4.0b16

How to reproduce: 1. Open attached project 2. Open scene Scene.unity 3. Build to iOS and run - Note one of the squares is slightly... Read more

0
votes
Postponed

[Compiling] C# compiler incorrectly sets accessibility on anonymous func...

Mono

-

Apr 27, 2016

-

Version/s: 5.3.3p2

Workaround: for now the workaround is to mark the nested class as internal (rather than private) or move it outside of the declaring... Read more

1
votes
Fixed

[Android]Unknown event structure (0) is spammed in Amazon Kindle Fire's ...

Android

-

Apr 27, 2016

-

Version/s: 5.3.4p4

To reproduce: 1) Create new project 2) Set platform to Android and enable Development Build 3) Build on Amazon Kindle Fire 4) Check ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.