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0
votes
By Design

[Win] Building of several players to the same folder can cause errors

Build Pipeline

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Jun 26, 2017

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Version/s: 2017.2.0b1

If user builds several players to the same project folder on Windows and keep players running, errors appear. To repro:1. Create a p... Read more

0
votes
Fixed

[CustomRenderTexture] Cubemap type in DX12 Player is wrong

Graphics - General

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Jun 26, 2017

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Version/s: 2017.1.0f1

Steps:1. Open win.exe_dx11 and win.exe_dx12 player inside the repro project folder "CustomTexture_dx12\Build"2. Observe and compare ... Read more

3
votes
Fixed

[Windows][Video Player] Video Clip is not played when loading it from an...

Video

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Jun 26, 2017

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Version/s: 5.6.1p1

1. Open users attached "MoviePlayerTest_Project"2. Go to custom "Build" menu item --> "Asset Bundles"3. Open "VideoPlay" script, ... Read more

0
votes
Duplicate

Fatal Error "GetManagerFromContext: 'Lightmap Settings' is NULL" is thr...

Inspector Functionality

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Jun 26, 2017

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Version/s: 2017.1.0b10

Fatal Error "GetManagerFromContext: 'Lightmap Settings' is NULL" is thrown after selecting any material, locking Inspector, and then... Read more

0
votes
Duplicate

Copying from Texture2D to Texture3D at Depth other than 0 produces no te...

Shaders

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Jun 26, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1. Open attached Unity Project "924488-2D3DTextureCopy.zip"2. Load Scene "2D3DTextureCopy"3. Enter Play mode Expe... Read more

0
votes
Won't Fix

[VCS] Provide visual feedback between "Checked Out" and "Checked Out + M...

Package: Version Control

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Jun 26, 2017

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Version/s:

P4V does display actually modified assets in a different icon tint. Would be useful if Unity's VCS integration also showed "modified... Read more

0
votes
Fixed

tutorial case IGNORe

Scene Management

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Jun 26, 2017

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Version/s: 5.6.0f1

How to reproduce:1. In a new Unity project create a new script.2. Delete that script. Expected result: script is deleted without any... Read more

2
votes
By Design

Number shortcut for MenuItem doesn't work with numeric keypad

Themes

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Jun 26, 2017

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Version/s: 2017.1.0b10

Steps to reproduce:1. Open attached project "924468.zip"2. Open Scene View3. Press '1(alphanumeric keyboard)' and '1(alphanumeric ke... Read more

0
votes
Won't Fix

Unused parameter in UnityGlobalIllumination.cginc

Progressive Lightmapper

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Jun 26, 2017

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Version/s: 2017.1.0b10

A user reported that there is an unused parameter in UnityGlobalIllumination shader file. 1) In UnityGlobalIllumination,cginc, baked... Read more

0
votes
Fixed

Incorrect definition of _ShadowCoord in AutoLight.cginc

Shadows/Lights

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Jun 26, 2017

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Version/s: 2017.1.0b10

In AutoLight.cginc, _ShadowCoord is defined in some cases where it is not needed. This results in a useless interpolator. It can als... Read more

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