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Fallback Fonts are still included in build after being removed from Font...
How to reproduce: 1. Open the attached "FontRepro5.5later" project and build it by going to File --> Build settings --> Build 2. Ope... Read more
Error "APIUpdater encountered some issues..." appear when using script u...
Reproduction steps: 1. Create new project. 2. Make a script with unsafe code. 3. Run script updater on it. Expected result: Script ... Read more
[UI] [VerticalLayoutGroup] childControlWidth and childControlHeight labe...
To reproduce: 1) Create new project 2) Add VerticalLayoutGroup component Expected: Naming is consistent with either both childContr... Read more
[Android] Linear color space causes darker scene rendering than expected
Reproduction steps: 1) Download and open "901212_reproProj.zip" project 2) Build and run "rp" scene on a device compatible with Gear... Read more
[Linux] Input manager in standalone Linux player shows pink window when ...
When changing input options for standalone player, a pink window appears instead of a small grey one. Steps to reproduce: 1) Create... Read more
There are small grammar mistakes in Sprite Atlas inspector
Reproduction steps: 1. Create new project. 2. Open Sprite Atlas inspector. 3. Hover over Allow Rotation. Expected result: Tooltip w... Read more
"Select dependencies" on sprite atlas asset throws "NullReferenceExcepti...
Reproduction steps: 1. Open project attached (Reproduction 901189.zip). 2. Open scene "Repro". 3. Select "SpriteAtlas". 4. Press "Pa... Read more
AddComponent<Image>() on a new created child GameObject disables parent ...
To reproduce: 1. Download attached project "CanvasBug.zip" and open in Unity 2. Open "MainScene" scene 3. Press "Play" button Expe... Read more
[Android] Changing quality at runtime when Shuriken is active in the sce...
Steps to reproduce: 1) Download attached project 'StrippedChangeQualityOnAndroid.zip' and open in Unity 2) Build and run 'Level1' s... Read more
Cube with large mass starts bouncing uncontrollably with PCM enabled
How to reproduce: 1. Open a new project 2. Import attached package 3. Go to Edit/Project Settings/Time 4. Set the FixedTimeStep to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder