Search Issue Tracker
Duplicate
Votes
0
Found in
Issue ID
901067
Regression
Yes
Cube with large mass starts bouncing uncontrollably with PCM enabled
How to reproduce:
1. Open a new project
2. Import attached package
3. Go to Edit/Project Settings/Time
4. Set the FixedTimeStep to 0.002 (10 times less than default)
5. Open scene Scenes/large mass.unity
6. Play the scene
- Note that the large cube falls until it hits the ground and after rolling a bit, begins bouncing uncontrollably
- This does not happen with PCM disabled
- Happens with FixedTimeStep set to 0.02, but easier to see with 0.002
- Reproduced with 5.6.0f2 (3538e0118e7a), 2017.1.0a6 (6ffa0796a506)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
This is a duplicate of issue #895726