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[XR][Graphics] Foveated rendering on Windows Mock with Vulkan is not wor...
Steps to reproduce: Add open xr or mock hmd xr provider which has foveated rendering support to your project. in the player settings... Read more
[Smart Format] Extracting metdata from nested localized strings causes e...
Steps to reproduce: 1. Open attached project to SampleScene 2. Build addressables and change play mode to use them. (Window/Asset Ma... Read more
[URP][RG] Warning thrown when RenderTexture has Depth Stencil Format set...
Steps to reproduce: 1. Open the attached project 2. Observe the console Manual steps: Open a URP project Create a Render Texture Set... Read more
[Android] Inconsistent frame rate due to increased "WaitForTargetFPS" us...
How to reproduce:1. Open the "IN_65938" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Enable De... Read more
Crash on UnityEngine.AssetBundle.LoadAsset when loading Asset Bundles ma...
Steps to reproduce:1. Open the attached “crash.zip” project2. Select the “Assets\StreamingAssets\e8c1fbf388f00559e39fc5ba9a9ebcc7-io... Read more
Material is not rendered when using Alpha Clipping together with the Opa...
Steps to reproduce: 1. Download attached project and open in Unity 2. Open SampleScene 3. Select the Sphere in the Scene view 4. In ... Read more
Metal: Error creating pipeline state (Universal Render Pipeline/Lit): Fr...
Steps to reproduce: 1. Download attached project and open in Unity 2. Open SampleScene 3. Select the Sphere in the Scene view 4. In ... Read more
"Burst error BC0102: Unexpected internal compiler error while processing...
How to reproduce:1. Open the attached project "repro_68312.7z"2. Click Jobs>Burst>Enable Compilation Expected results: No erro... Read more
Awaitable async methods NextFrameAsync, EndOfFrameAsync, and FixedUpdate...
How to reproduce:1. Open the attached project "Awaitable Bugs.zip"2. Enter Play Mode Expected results: "After await NextFrameAsync" ... Read more
Crash on FMOD::CodecMPEG::setPositionInternal when DownloadHandlerAudioC...
Reproduction steps:1. Open the attached “ReproProj” project2. Open Window > General > Test Runner3. Run all Play Mode tests Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled