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Crash in TryGetTerrainHeight when entering Play Mode
To reproduce: 1. Open attached Unity project "WRLD.zip" 2. Open Assets --> Wrld --> Scenes --> either EcefSpace or UnitWorldSpace sc... Read more
Editor becomes unresponsive when switching from OpenGL to Metal with a t...
Editor becomes unresponsive when switching from OpenGL to Metal with a tiled sprite in the scene 1. Open attached project blank.zip... Read more
Canvas are not being rendering untill the Canvas component or its Game o...
To reproduce: 1. Download attached project "Central de Jogos.zip" and open in Unity 2. Open "Salao de Jogos" scene 3. Enter Play mo... Read more
Light from spot and point lights is not visible when rendering to the ri...
Steps to reproduce: 1) Download and open attached project "RenderToRect.zip" 2) Open scene "RenderToRect" 3) Press play Actual resu... Read more
[MacOs] Unable to attach Monodevelop debugger; "TargetFrameworkVersion '...
Steps to reproduce: 1. Open attached project 2. Open Test.cs script with Monodevelop 3. Press the play button in Monodevelop 4. Obse... Read more
Editor crashes at RegisterPrepareRenderNodesCallback after baking occlus...
Steps to reproduce: 1. Download attached project and open "menu" scene (Scenes->Menu) 2. Select camera (name: Water4AdvancedReflecti... Read more
Sorting of UI elements in Hierarchy changes after entered to Play mode
To reproduce: 1. Download attached project "stellar-trail copy.zip" and open in Unity 2. Open "MissionDev" Scene 3. In Hierarchy ex... Read more
EventSystem.IsPointerOverGameObject reacts to UI elements that are on an...
To reproduce: 1. Open attached Unity project "Bug.zip" 2. Open "Campaign Scene" scene 3. Go into Play Mode 4. Move the mouse to the ... Read more
[IL2CPP][.NET 4.6] Crash in "il2cpp::icalls::System::System::Net::Socket...
Reproduction steps: 1. Open the attached project. 2. Make sure Scripting Runtime Version is set to .NET 4.6. 3. Build and run it for... Read more
Applying a change to the Muscle Settings in the Configuration modifies o...
When I modify the "Arm Down-Up" muscle range, the "Arm Front-Back" get locked with a range of 0. (see attached gif) This also happen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations