Search Issue Tracker
[Handles] Handles on certain component bounding volumes are not drawn co...
Handles on certain component bounding volumes are not drawn correctly when their parent GameObject is negatively scaled. When editin... Read more
SPR/HDRRP, baking a single reflection probe refreshes the preview but do...
In SRP/HDRP, if I select a reflection probe and click bake, the reflection probe does make a fresh bake and I can see a refreshed pr... Read more
Texture thumbnails in Project window and Terrain inspector are darkened ...
Steps to reproduce:1. Open user attached project2. Open Terrain inspector and select Paint tool3. Go to Player Settings4. Switch bet... Read more
[Mobile][Audio] Noise under 2kHz and cut sound over 12kHz on iOS and som...
Reproduction steps:1. Open the attached project 'TapTest'.2. Play the 'Main' scene.3. Click on the buttons.- Hear the sounds.4. Buil... Read more
[GearVR] Unity application crashes while being idle
Reproduction steps:1) Download attached project or create a new one (attached empty project with osigs)2) Build and run an applicati... Read more
The icon in the build's title bar is not the default icon specified in P...
To reproduce: 1. Build a new project for the Windows Standalone2. Run the build windowed3. Observe the icon in the title bar of the ... Read more
[IL2CPP][.NET 4.6] Crash at il2cpp::icalls::System::System::Net::Sockets...
Reproduction steps:1. Open the attached project.2. Make sure Scripting Backend is set to IL2CPP and Scripting Runtime Version is set... Read more
Unity Perforce Integration does not check out Reflection Files
To reproduce:1. Setup Perforce on your machine;2. Open the attached project;3. Go to Edit > Project Settings > Editor > Ver... Read more
[Android][.NET 4.6] Traceless crash on devices with Qualcomm Krait CPUs ...
Using Android Java objects on certain Qualcomm CPUs causes a crash when using .NET 4.6. Steps to reproduce:1) Open the attached proj... Read more
[Mac][VS] Using Visual Studio as External Script Editor, causes the proj...
Reproduction steps: 1. Open Unity and create a New Project2. Create a C# Script and open it with Visual Studio (Do any changes just ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument