Search Issue Tracker

Fixed in Unity 2017.1

Votes

0

Found in

5.6.0f3

Issue ID

898916

Regression

No

Materials of instanced meshes are not read correctly when importing .fbx file into Unity

Asset and Scene Management

-

-

Priority: 7Not yet prioritized for a release

-

Severity: 3Workaround is possible

To reproduce:

1. Create new project
2. Drag the fbx file, attached by user, into Unity

Expected: imported instanced meshes should each have material assigned to them as they were assigned in the modelling program
Actual: instanced meshes have the same material assigned to them after the import, even though they were assigned different materials in the modelling program

Reproduced in 5.5.2p4, 5.5.3f1, 5.6.0f3, 5.6.0p1, 2017.1.0b1

Fixed in 2017.2.0b1

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.