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0
votes
Fixed

[Android] Project exporting fails when Product Name has special characte...

Android

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Jun 29, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Download and open attached "repro925490.zip" project.2. Go to build settings and make sure that Build System is set... Read more

0
votes
Fixed

[ReflectionProbes] ReflectionProbe cubemap causes assertion on re-import

Progressive Lightmapper

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Jun 29, 2017

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Version/s: 2017.2.0b2

[ReflectionProbes] ReflectionProbe cubemap causes assertion on re-import Changing colorspace causes assert in the console 1. Open pr... Read more

2
votes
Duplicate

Mixed lighting does not differentiate between static and non-static obje...

Shadows/Lights

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Jun 29, 2017

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Version/s: 5.6.1p2

Steps to reproduce:1. Download and open the attached objectOptional: clear and build lighting data2. Enter Playmode3. Observe Object... Read more

0
votes
Won't Fix

NavMesh Surface components don't take the Transform scale into account

AI Navigation

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Jun 29, 2017

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Version/s: 5.6.1p4

How to reproduce: 1. Open attached project2. Open scene Main.unity3. Open the Navigation window4. Play the scene- Note that one of t... Read more

0
votes
Not Reproducible

GameObjects key values being highlighted after deleting its timeline com...

Timeline

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Jun 29, 2017

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Version/s: 2017.1.0f1

Steps to reproduce (or watch attached video):1. Create a new Unity project2. Create a new GameObject in the Hierarchy3. Open timelin... Read more

0
votes
Postponed

Play Mode takes a longer time to load in Unity 2017.x

Scripting

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Jun 29, 2017

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Version/s: 5.3.8f1

Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. In Menu, select "Test" -> "EnterPlayMode test". Results: In... Read more

0
votes
By Design

[iOS] Crash in IL2CPP or Mono when calling a generic method from a gener...

Mobile

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Jun 29, 2017

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Version/s: 5.5.1p4

Reproduction steps:1. Open the attached project.2. Open the "scene" scene.2. Remove and attach the "Sample" script from the "GameObj... Read more

0
votes
Fixed

[2D] Tagged Sprite that is used by Sprite Mask will cause editor to cras...

2D

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Jun 29, 2017

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Version/s: 2017.1.0f1

Editor crashes after packing when a tagged Sprite is used with a Sprite Mask STEPS TO REPRO:1. import Sprites into a new project2. a... Read more

0
votes
By Design

Asset Serialization Mode Force Text saves NavMesh in binary

Serialization

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Jun 29, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by the tester (forceTextBug.zip)2. Bake the NavMesh3. Find the baked NavMesh in the Asse... Read more

0
votes
Fixed

Building to another platform, video does not play in build

Video

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Jun 29, 2017

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Version/s: 5.6.2f1

To reproduce on OSX: 1. Download attached project "VideoTest.zip" and open in Unity on OSX2. Open "main" Scene3. Enter to Play modeN... Read more

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