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0
votes
Fixed

Dropping corrupted prefab to the project, doesn't show prefab in the Ass...

Scene Management

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Jun 09, 2017

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Version/s: 2017.2.0a3

How to reproduce: 1. Create a new project 2. Drag and drop attached prefab SR_Camera ( it is corrupted as it has a GameObject that h... Read more

5
votes
Fixed

Editor crashes at UnityConnectRefreshTokenRequest::OnSuccess while in idle

Themes

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Jun 09, 2017

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Version/s: 5.6.1f1

Fixed in 5.6, and PRs approved for 17.1, 17.2, and trunk (17.3 at the time of this writing). Steps to reproduce: 1. Download delet... Read more

0
votes
Duplicate

Editor ignores Input from keyboard if Japanese IME is used

Editor - Other

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Jun 09, 2017

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Version/s: 2017.1.0b8

How to reproduce: 1. Make sure that Japanese IME is used as keyboard input language 2. Create a new Unity project 3. Change the Main... Read more

0
votes
Fixed

Texture2DArray.Apply(makeNoLongerReadable: true) doesn't free heap memory

Graphics - General

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Jun 09, 2017

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Version/s: 5.6.1f1

How to reproduce: 1. Open user provided project 2. Build standalone or to mobile device 3. Inspect heap memory Expected behaviour: ... Read more

1
votes
Not Reproducible

[Mobile][Editor][Retina] Canvas scale changes every frame leading to jum...

MacOS

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Jun 08, 2017

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Version/s: 5.6.1p2

Only reproduces with two monitors (for example MacBook Pro + another monitor). Using textMesh Pro package. Steps to reproduce: 1, O... Read more

1
votes
Fixed

[IL2CPP] Crash in "QueryComponentByType() [inlined] IsDerivedFrom at Typ...

IL2CPP

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Jun 08, 2017

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Version/s: 5.6.1p2

Reproduction steps: 1. Open the attached project. 2. Build and run it for iOS. - Application crashes: frame #0: 0x000000010044c300... Read more

1
votes
Fixed

'MecanimDataWasBuilt()' assert after opening project

Animation

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Jun 08, 2017

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Version/s: 2017.1.0b9

Steps to reproduce: 1. Open attached project 2. Notice Assertion failed: Assertion failed on expression: 'MecanimDataWasBuilt()' in... Read more

0
votes
Fixed

Unity crashes when opening project (from 5.3.5f1) for the first time on ...

Graphics - General

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Jun 08, 2017

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Version/s: 2017.1.0b9

Reproduction steps: 1. Open project attached. Expected result: Project opens. Actual result: Editor crashes. Reproduced on: 2017.1... Read more

0
votes
Fixed

Big (>1KB) ComputeBuffers created with IndirectArguments flags fails to ...

Shaders

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Jun 08, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1) Download attached project and open in Unity 2) Open scene 'Scene' and press play 3) After ~3 seconds stop Pl... Read more

1
votes
Fixed

Graphics.DrawMeshInstancedIndirect ignores the material property block p...

Shaders

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Jun 08, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Open "BugPropertyBlock" project 2. Open scene "Scene" 3. Press play -Color isn't applied to instances in the... Read more

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