Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
2017.1.0b1
Issue ID
901915
Regression
No
"IActiveBuildTargetChanged" tries to create abstract class instead of derived one
Reproduction steps:
1. Open project attached (Unity2017_IActiveBuildTargetChanged.zip).
2. Open Build Settings
3. Switch active build-target (for example to WebGL).
Expected result: Message "Say Hello" will appear in console.
Actual result: Error appears "MissingMethodException: Cannot create an abstract class 'MyAbstractClass'"
Reproduced on 2017.1.0b1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment