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Unity crashes in "DoesVideoClipNeedReimport" during project initialization
Reproduction steps:1. Open attached project "2017.3 Example Project - 360 Video.zip"; Actual results: Editor crashes while loading t... Read more
Incorrect rendering result if you modified vertex position from shader a...
How to reproduce:1. Download attached project file2. Go to the Main Camera in Hierarchy Window and uncheck Allow MSAA and HDR Actual... Read more
Crashes while undo changes after editing two scenes in Hierarchy Window ...
How to reproduce:1. Create new project and create two scenes2. Open both in the Hierarchy Window3. Create an object in the first sce... Read more
Unsigned Long (ulong) value input range is identical to Long in Inspector
Steps to reproduce:1. Open attached “DataTypes.zip” Unity project2. Open “Test” scene3. Select “Data” object in Hierarchy4. Change “... Read more
Object rotation becomes laggy when using mouse with 1000HZ Pooling Rate
To reproduce:1. Download project attached by QA2. Open "q" scene and go to the scene view3. Press button to rotate the game object4.... Read more
GetComponent<Collider2D>().material does not apply material in runtime w...
1. Open project2. Play 'Not Already Applied' scene Expected vs Actual: tub shouldn't fall off the box Note:• Script that applies mat... Read more
[iOS] Artifacts are rendered on a specular surface
Steps to repro: 1. Open attached project and 'scene' scene;2. Build and run the project to iOS player;3. Run the app on iOS device. ... Read more
[VideoPlayer] Editor or Player crashes when playing video without URL se...
How to reproduce:1. Open the attached project2. Open GameTrailer scene3. Play the sceneResult: project crashesOR1. Create a new proj... Read more
Unity crashes in ARTrackableAppearance::load2DTrackerImage when opening ...
Steps to reproduce:1. Create an empty Unity project2. Import ARToolkit 6 package3. Delete the images from Assets/StreamingAssets/ART... Read more
[iOS] When changing screen orientation via script black frame appears
To reproduce:1. Open project attached by the user2. Build it for iOS (make sure "Main" scene is included)3. Run app on a device4. Pr... Read more
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