Search Issue Tracker

0
votes
Fixed

Asset bundle build pipeline does not account for fields ifdef'd with #if...

Assets Management

-

May 25, 2016

-

Version/s: 5.3.4p3

Asset bundle build pipeline does not account for fields ifdef'd with #if UNITY_EDITOR This causes the editor to serialize fields whi... Read more

2
votes
Fixed

UNetWeaver error: NetworkConnection::hostId is declared in another modul...

Networking

-

Jan 14, 2016

-

Version/s: 5.3.1f1

Steps to reproduce: 1. Download and import attached project. (repro_case_761588-Battle_Jump.zip)2. Load scene: Menu3. Inspect error ... Read more

0
votes
Won't Fix

UI GameObjects with missing prefabs change position in hierarchy when en...

UI

-

May 25, 2016

-

Version/s: 5.3.5f1

Reproduction steps1) Open "800186repro" project2) Open "repro" scene3) Notice that "Canvas" GameObject has 2 children: "Image" and "... Read more

0
votes
Fixed

[LOD] LODGroup levels shows different values between Inspector and Scene

Camera

-

May 24, 2016

-

Version/s: 5.4.0b18

Steps to reproduce: 1) Download and open attached project "LODtest" in Unity.2) In hierarchy, click on "American_Elm_Desktop" or "Cu... Read more

3
votes
Won't Fix

[iOS9] 64bit devices have extremely high GPU usage in Metal and GLES

iOS

-

May 21, 2016

-

Version/s: 5.3.4p4

How to reproduce: 1. Open attached project2. Build to iOS and open the project in Xcode3. Enable the GPU Frame Capture for Metal (in... Read more

1
votes
Fixed

FindScriptByClassName Does Not Account for Namespace-Qualified className

Project Browser/Hierarchy

-

May 24, 2016

-

Version/s: 5.3.5f1

Icons for Scriptable Objects with namespace are displayed incorrectly (default asset icon). To reproduce:1) Open the attached projec... Read more

0
votes
Not Reproducible

Building to WebGL takes very long time

WebGL

-

May 20, 2016

-

Version/s: 5.4.0b17

Reproduction Steps:1. Open user's or any other project2. Build to WebGL3. Notice that building stuck on compiling to C++ and then it... Read more

3
votes
Fixed

Missing menu bar in Windowed mode OS X mac standalone

Deployment Management

-

May 23, 2016

-

Version/s: 5.3.4p4

Reproduction Steps:1. Open User's or any other project2. Build to Mac standalone3. Run in windowed mode4. Notice that there is no me... Read more

0
votes
Fixed

UI redraw issue when game view aspect is changed

IMGUI

-

May 25, 2016

-

Version/s: 5.4.0b18

1. Create an empty project2. Create a UI label ( gameObject -> UI -> Text )2. Switch to game view tab and change the aspect Ra... Read more

0
votes
By Design

Pop-up is over the dropdown when the window is at the bottom of the screen

IMGUI

-

May 25, 2016

-

Version/s: 5.4.0b18

Steps to reproduce : - create a new scene and select the main camera- move the inspector to the bottom of the screen- click on the C... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.