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Asset bundle build pipeline does not account for fields ifdef'd with #if...
Asset bundle build pipeline does not account for fields ifdef'd with #if UNITY_EDITOR This causes the editor to serialize fields whi... Read more
UNetWeaver error: NetworkConnection::hostId is declared in another modul...
Steps to reproduce: 1. Download and import attached project. (repro_case_761588-Battle_Jump.zip)2. Load scene: Menu3. Inspect error ... Read more
UI GameObjects with missing prefabs change position in hierarchy when en...
Reproduction steps1) Open "800186repro" project2) Open "repro" scene3) Notice that "Canvas" GameObject has 2 children: "Image" and "... Read more
[LOD] LODGroup levels shows different values between Inspector and Scene
Steps to reproduce: 1) Download and open attached project "LODtest" in Unity.2) In hierarchy, click on "American_Elm_Desktop" or "Cu... Read more
[iOS9] 64bit devices have extremely high GPU usage in Metal and GLES
How to reproduce: 1. Open attached project2. Build to iOS and open the project in Xcode3. Enable the GPU Frame Capture for Metal (in... Read more
FindScriptByClassName Does Not Account for Namespace-Qualified className
Icons for Scriptable Objects with namespace are displayed incorrectly (default asset icon). To reproduce:1) Open the attached projec... Read more
Building to WebGL takes very long time
Reproduction Steps:1. Open user's or any other project2. Build to WebGL3. Notice that building stuck on compiling to C++ and then it... Read more
Missing menu bar in Windowed mode OS X mac standalone
Reproduction Steps:1. Open User's or any other project2. Build to Mac standalone3. Run in windowed mode4. Notice that there is no me... Read more
UI redraw issue when game view aspect is changed
1. Create an empty project2. Create a UI label ( gameObject -> UI -> Text )2. Switch to game view tab and change the aspect Ra... Read more
Pop-up is over the dropdown when the window is at the bottom of the screen
Steps to reproduce : - create a new scene and select the main camera- move the inspector to the bottom of the screen- click on the C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved