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0
votes
Fixed

NetworkTransport Websocket inserts invalid characters on large packet size

Networking

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May 19, 2016

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Version/s: 5.4.0b17

Reproduction steps: 1. Open User's project 2. Open "Fps2dDevMenuFsm" script 3. Edit 117 and 123 lines - change ip address 4. Build a... Read more

0
votes
Fixed

EditorApplication.isPlayingOrWillChangePlaymode returns wrong value if t...

Editor - Other

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May 19, 2016

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Version/s: 5.3.4p1

Steps to reproduce: 1. Open attached project 2. Open the 'IsPlayingBug.cs' script and change something (add a few lines for example... Read more

1
votes
Won't Fix

Project crashes when playing Audio and recording with Everyplay at the s...

Android

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May 19, 2016

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Version/s: 5.3.4p6

Reproduction steps: 1) Open "bug_everyplay_android_audiopool_crash" project 2) Build and run "EveryTester" scene on Android 3) Pres... Read more

0
votes
Fixed

[CV1 | Oculus SDK] Unity Automatically Culling Objects in Peripheral Vis...

VR

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May 19, 2016

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Version/s: 5.3.4p6

All you need to do is test a scene (most apparent in RollerGameTest Edge4) and look at it through the Oculus Rift CV1. as you move ... Read more

0
votes
Fixed

Trail Renderer interferes with Line Renderer, 5.4 regression

Shuriken

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May 19, 2016

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Version/s: 5.4.0b15

Steps to reproduce: 1) Open the attached project. 2) Open scene 'Line Renderer Problem.unity'. 3) Play the scene. - A trail renderer... Read more

1
votes
Fixed

Metal crashes in multithreaded mode when changing resolution.

Mobile Rendering

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May 19, 2016

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Version/s:

Metal throws assert if you change resolution from script using Screen.SetResolution(400, 300, false, 0);. This happens both on iOS a... Read more

0
votes
Duplicate

SpriteRenderer loses Material on first play

2D

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May 19, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1) Download and open attached file "SpriteRenderTest".(I created a simple scene). 2) Drag and drop sprite from ... Read more

0
votes
By Design

Type Mismatch error in Editor extension copying a prefab to all scenes

Editor - Other

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May 19, 2016

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Version/s: 5.4.0b18

To reproduce: 1) Open the attached project. 2) In the menu bar, press Tools > Copy To All Scenes. - An editor extension window show... Read more

1
votes
By Design

Changing the material color of the Projector component during playmode, ...

Camera

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May 19, 2016

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Version/s: 5.3.4f1

Reproduction steps: 1. Open attached project 2. Open scene "Test scene" 3. Play the scene 4. Select "Projector" object form Hierarch... Read more

0
votes
Fixed

[iOS] InputField.text can not be set through a script (only through dire...

UI

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May 19, 2016

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Version/s: 5.3.3f1

How to reproduce: 1. Open a new project 2. Import attached package 3. Open scene 1.unity 4. Attach the only 'Text' gameobject to th... Read more

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