Search Issue Tracker
Header does not appear if followed by private variable
To reproduce: 1. Open attached Unity project "Header.zip" 2. Open "gg" scene 3. Click on Main Camera and observe the "HeaderTest" s... Read more
[Video Player] VideoPlayer.loopPointReached is being called 2 times when...
How to reproduce: 1. Open the attached "loopPointIssue" project and "Repro" scene 2. Inspect "player" GameObject, it has a Video Pla... Read more
Shader fails to compile when 2 equality tests are made and stored back i...
To reproduce: 1. Download and open attached "VertexIDTest.zip" project. 2. Select the "VertexIDTest" shader from the project view. ... Read more
[2D] Sprite (Visible Outside Mask) is not rendered in stand alone player...
[2D] Sprite (Visible Outside Mask) is not rendered in stand alone player after removing Sprite from Sprite Atlas when building stand... Read more
[iOS][Cardboard] Putting phone to Sleep while App is running breaks VR v...
If the app is open while the phone goes to sleep, on returning to the app the VR view is completely squashed and cannot recover. Swa... Read more
[ARKit] Unity crashes when building a scene
To reproduce: 1. Create an empty project 2. Import ARKit from the Asset Store 3. Go File-> Build 4. Select UnityParticlePainter sce... Read more
m_TransformData.hierarchy == NULL and crash on Transform::CountNodesDeep...
To reproduce: 1. Create new project 2. Import ARKit from the Asset Store 3. Open UnityParticlePainter scene 4. If Unity hasn't crash... Read more
NavMeshAgent sometimes ignores NavMeshObstacle above the NavMeshLink
Steps to reproduce: 1) Download attached project 'NavMeshComponents-master copy.zip' and open in Unity 2) Open 'Test' scene 3) Pres... Read more
Camera using temporary RenderTexture breaks on the last frames(Frame Deb...
Steps to reproduce: 1) Download attached project 'Unity56StencilBug.zip' and open in Unity 2) Open scene 'MainBugger' and press Pla... Read more
Unity-upgraded shader cause inconsistent line endings warning if saved w...
How to reproduce: 1. Open the attached project 2. Open "Test.shader" 3. Uncomment the code and save the file using Windows or Mac li... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window