Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.1.X, 2017.2.X, 2017.3.X
Votes
0
Found in
2017.1.1p4
Issue ID
957899
Regression
Yes
Particle system with mesh renderer and alignment set to "View" turns the mesh upside down
To reproduce:
1. Open project attached by the user
2. Open Test scene and enter play mode
3. Notice that mesh on the right is turned upside down
Expected result: Both meshes should be faced to the same direction.
Actual result: Particle system with render mode set to mesh and Render Alignment to View is turned upside down
Reproduced with: 2017.1.0p4, 2017.2.0f3, 2017.3.0b4
Not reproducible with: 2017.1.0p3
Regression since 2017.1.0p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment