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When prompt contains > 1024 characters it doesn't generate and throws er...
How to reproduce:1. Open Muse Sprite or Texture2. Enter a prompt with 1025 characters or more3. Click Generate Expected result: It i... Read more
Coverage results .xml file is not categorized as editmode if it is writt...
Steps to reproduce: Open attached proejct Enable code coverage Run Editmode tests Open CodeCoverage/cov-platform-repro-opencov direc... Read more
[Android] Keyboard is not popping up after closing it a few times in the...
How to reproduce:1. Open the "IN_62232" project2. Press on the second “InputField” GameObject in the Hierarchy and make sure “Hide m... Read more
Test Runner Hangs - 11220 tests (Build Selected Stand Alone)
The easiest way to replicate the issue is: clone the NGO repository (develop branch) Add the com.unity.netcode.gameobjects\testproje... Read more
Test Runner Hangs - 11220 tests (Build Selected Stand Alone)
The easiest way to replicate the issue is: clone the NGO repository (develop branch) Add the com.unity.netcode.gameobjects\testproje... Read more
Sprite Editor Window not visualizing changes when selecting different Fi...
Reproduction steps:1. Open the attached project "1700130-SpriteEditorChanged-Project.zip"2. Click on the "TestPOT" Sprite ( Assets &... Read more
[URP] Post-processing script template fails to render when intermediate ...
Reproduction steps:1. Open the attached project "URP_Template_Repro"2. In the Project window create a PP effect from the "Create" -&... Read more
URP Shaders are sometimes unnecessarily accessing basemap.
Discovered in this discussion, URP Shaders are sometimes accessing the basemap unnecessarily that affects a performance in a negativ... Read more
GPU Resident Drawer doesn't batch lightmaps when enabled
How to reproduce:1. Open the “GPUResidentDrawerDrawCalls“ project2. Open the “OutdoorsScene”3. Make sure the “GPU Resident Drawer” i... Read more
Building 3D Sample Scenes (URP) Project fails
How to reproduce:1. Create a new 3D Sample Scenes (URP) Project2. Open the Build Settings Window (File -> Build Settings)3. Click... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved