Search Issue Tracker
Fixed
Under Consideration for 2021.3.X, 2022.3.X, 2023.2.X
Votes
0
Found in
2021.3.36f1
2022.3.22f1
2023.2.15f1
6000.0.0b12
Issue ID
UUM-66863
Regression
No
Android platform Additional Compiler Argument is shown across all Platform tabs in the Player settings
How to reproduce:
1. Open the "IN_71088" project
2. Make sure the Android Platform is selected in the Build Settings
3. Open the Player Settings
4. Switch between Android and other (Windows Standalone, iOS, etc.) Platform Setting tabs
5. Observe the Additional Compiler Argument "-warnaserror+:CS4014"
Expected result: "-warnaserror+:CS4014" only visible in Android Settings Tab
Actual result: "-warnaserror+:CS4014" visible across all Platform Settings Tabs
Reproducible with: 2021.3.36f1, 2022.3.22f1, 2023.2.15f1, 6000.0b12
Reproducible on: Windows 10 Pro
Not reproducible on: No other environment tested
Notes: couldn’t test with other Platforms (for example creating an Additional Compiler Argument specifically for iOS or WebGL) since arguments don’t appear in the Additional Compiler Argument list
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-66839