Search Issue Tracker
Fixed
Fixed in 2021.3.40f1, 2022.3.33f1, 6000.0.6f1
Votes
0
Found in
2021.3.36f1
2022.3.22f1
2023.2.15f1
6000.0.0b12
Issue ID
UUM-66880
Regression
No
Headers of XHTML documents are rewritten when building with IL2CPP
How to reproduce:
1. Open the attached project “ReproXhtmlProj.zip“
2. Open the “Assets/Scenes/SampleScene.unity“ Scene
3. Copy the full path of the “Assets/Resources/history_notes_template.xhtml“ file
4. Select the “Manager“ GameObject in the Hierarchy and paste the full path in the “File Location“ text field of the “File Manager“ Script Component
5. Build and Run (File > Build And Run)
6. Press “2“ in Player
Expected result: The XHTML headers are logged in the Console and are the same as in the source file
Actual result: The XHTML headers are rewritten and logged in the Console
Reproducible with: 2021.3.36f1, 2022.3.22f1, 2023.2.15f1, 6000.0.0b12
Reproducible on: macOS 14.4 Sonoma (Intel)
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The sidebar reopens when Unity Hub is started when Unity Hub was closed with the sidebar closed
- Characters are invisible in the TextField when certain Japanese characters are used
- "InvalidOperationException" is thrown when using Prefab > Replace to replace a Canvas GameObject with a Prefab that has an incompatible root Transform type
- Looping AudioSource resumes from the wrong playback position when the app is backgrounded and resumed on iOS Safari
- "AnyState Transition Created" action can be undone when pressing "Auto Generate Animation" on the uGUI GameObjects
Add comment