Search Issue Tracker
[Standard Assets] Refraction in single pass stereo rendering inconsisten...
Refraction through a semi transparent shader is inconsistent between eyes in single pass rendering mode. One eye seems to be refract... Read more
In Audio Mixer, SFX Reverb properties are laid out illogically
(Not really a bug, just an adjustment that needs to be made)To reproduce:1. Open a new Unity project2. Window --> Audio Mixer3. I... Read more
BuildPipelineInterfaces causes slow EnterPlaymode performance when there...
Reproduction Steps:1. Import attached project.2. Create new scene.3. In Profiler, select Record and Profile Editor.4. Enter Play mod... Read more
[New scripting runtime] Microsoft.CodeAnalysis.Workspaces.dll crashed Ed...
While verifying case 846041, encountered this related issue.If a project has Microsoft.CodeAnalysis.Workspaces.dll, Editor would cra... Read more
[macOS][Vuforia] Editor freezes with Fatal Error "CheckDisalowAllocation...
To reproduce:1. Open project attached by the user2. Open "training" scene (Assets-> _MyAssets-> scenes)3. In hierarchy select ... Read more
[Regression] Audio Reverb filter ignores Decay Time property and cuts of...
Steps to reproduce:1. Open attached project2. Open "reverbfilter" scene3. Select "GameObject" and disable "Clock" script4. Press pla... Read more
NullReferenceException error appears after undoing deletion of object wh...
To reproduce:1. Create new project.2. In hierarchy create Cube. (or any other object)3. Add "Playable Director" component.4. Open Ti... Read more
Can't start Record Mode or Preview on any Animation, if "Playable Direct...
To reproduce:1. Open attached project "TimelineKilling.zip".2. Open "Test" scene.3. Select Sphere in hierarchy. Open animation windo... Read more
[Timeline] Clip Timing Start time can be set to a negative time, when se...
To reproduce:1. Open attached project.2. Open Timeline window.3. In Project window, select "Cube_TimelineTimeline".4. In Timeline wi... Read more
If a Sprite Atlas and the Sprites it uses are in different Asset Bundles...
Reproduction steps: 1. Open "Sprite Atlas Problems.zip" project2. Open the "Test" Scene3. Enter Play Mode Expected Result: The Asset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs