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0
votes
Not Reproducible

Image nested in sub-canvas gets rendered in wrong place after entering P...

uGUI

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Sep 27, 2017

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Version/s: 5.6.0f3

How to reproduce:1. Open the attached project2. Open the "Character UI" scene3. If the image is at the correct place, press Play and... Read more

1
votes
Fixed

[Mobile] Rendering Performance decrease in Unity 5.6 (compared to 5.4)

Mobile Graphics

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Sep 26, 2017

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Version/s: 5.4.2p1

Both OpenGL and Metal are affected. The scene runs slower on the same target device. Steps:1. Build and Run Development build on iOS... Read more

1
votes
Won't Fix

[iOS] Script Performance decrease in Unity 5.6 (compared to 5.4)

Scripting

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Sep 26, 2017

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Version/s: 5.4.2p1

Both OpenGL and Metal are affected. The scene runs slower on the same target device. Steps:1. Build and Run Development build on iOS... Read more

0
votes
Fixed

Editor crashes on GridBindings::GetCellSize when trying to get the cell ...

2D

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Sep 26, 2017

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Version/s: 2017.3.0b1

How to reproduce:1. Open the attached "GirdCrash" project and "Repro" scene2. Observe "GameObject" and that it does not have a Grid ... Read more

0
votes
By Design

[UWP] Player crashes on launch when using Dictionary with custom Compare...

IL2CPP

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Sep 26, 2017

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Version/s: 2017.2.0f1

Steps to reproduce: 1. Open attached project "954265.zip"2. Build 'main' scene for UWP with IL2CPP scripting backend3. Open VS solut... Read more

0
votes
Won't Fix

Using Collab, pressing "restore" and then immediately going into Play Mo...

Collab

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Sep 26, 2017

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Version/s: 2017.2.0f1

What was expected?:That once play mode has been activated, collab actions cannot be invoked or have no effect, including restore, un... Read more

1
votes
Won't Fix

Native Plugin Crashes in x64 Standalone Build

Graphics - General

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Sep 26, 2017

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Version/s: 2017.2.0f1

To reproduce:1. Open repro project2. Play 'test' scene in editor (works properly)3. Build and run scene for Windows x86 (works prope... Read more

1
votes
Fixed

Handles.DrawDottedLine does nothing when used in the Editor/Inspector

Themes

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Sep 26, 2017

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Version/s: 2017.1.0f3

Handles.DrawDottedLine does nothing when used in the Editor Repro:1- Open project in attachment.2- Open scene 'Repro'.3- Select game... Read more

0
votes
Fixed

[Animation] PlayableGraph.Evaluate(float delta) causes events to be fire...

Animation

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Sep 26, 2017

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Version/s: 2017.2.0f2

How to reproduce:1. Open attached "AnimatorIssue" project and "Main" scene2. Observe the AnimatorTest.cs and see that animator.playa... Read more

2
votes
Won't Fix

Instantiated sub-canvas gets invisible when another sub-canvas moves out...

uGUI

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Sep 26, 2017

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Version/s: 2017.1.1f1

Reproduction steps (GIF attached):1. Open the attached project.2. Build it as standalone.3. Click 'Instantiate Canvas 2'.4. Click '&... Read more

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