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0
votes
Fixed

[iOS] WebCamTexture does not work when trying to render it on a RawImage

iOS

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May 23, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1. Open attached project 2. Build 'TestScene' for iOS 3. Build the generated Xcode project to a device 4. Notic... Read more

0
votes
Fixed

[OSX] Event.current.shift returns true only when moving the mouse

IMGUI

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May 23, 2016

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Version/s: 5.4.0b18

How to reproduce: 1. Open the attached project 2. Open the window Window -> Shift bug 3. Hold Shift, move mouse on the window and wa... Read more

0
votes
Fixed

JsonUtility.ToJson() crashes when serializing objects which have arrays ...

Windows Store Apps

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May 23, 2016

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Version/s: 5.4.0b18

Workaround: add a public int variable as the first field of that object. For example: [Serializable] class CrashingClass { publ... Read more

1
votes
Duplicate

RenderTexture does not display Canvas Elements

Graphics - General

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May 23, 2016

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Version/s: 5.3.5f1

To reproduce the issue follow the steps: 1. Open "Report" project 2. Open "testRenderTexture" scene 3. Play the scene 4. Main canvas... Read more

16
votes
Fixed

[OpenVR] Entered playmode with unsupported gfx api = crash

VR

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May 23, 2016

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Version/s: 5.4.0b19

repro settings: - OpenVR is preffered SDK - OpenVR supported headset is plugged in (CV1 or Vive) - Graphics API auto is unchecked ... Read more

1
votes
Fixed

Unity does not start if scene and its built lighting are named as library

Editor - Other

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May 23, 2016

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Version/s: 5.3.4f1

Steps to reproduce: - Open attached project and scene named "library" which can be found under Assets/Scenes - On the top menu selec... Read more

0
votes
Not Reproducible

Sometimes Unity Editor (OSX) crashes when closing it after idling

Mono

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May 23, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1) Open any project (I used a project from 802534). 2) Edit something (not sure if necessary). 3) Leave the comp... Read more

3
votes
Fixed

Missing menu bar in Windowed mode OS X mac standalone

Deployment Management

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May 23, 2016

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Version/s: 5.3.4p4

Reproduction Steps: 1. Open User's or any other project 2. Build to Mac standalone 3. Run in windowed mode 4. Notice that there is n... Read more

0
votes
Fixed

Physics.IgnoreCollision causes spurious TriggerExit and TriggerEnter events

Physics

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May 23, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open ExtraTriggerExit project. 2. Open "MainScene" scene. 3. Go to play mode --Notice that Console printed wh... Read more

0
votes
Not Reproducible

[Standalone] corrupts texture, visible glitches

Graphics - General

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May 23, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Download and open project from DropBox (https://www.dropbox.com/sh/sciispmhi1dj9em/AADKa55MHcWPqNodZe9kgV0ja?... Read more

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