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Fixed in 2018.3



Found in


Issue ID




Dropdown Menus become unresponsive/stuck when deactivated during OnValueChanged, then reactivated [SetActive(false/true)]



How to reproduce:
1. Open QA-supplied project
2. Load "repro" scene
3. Enter the Play mode
4. Select either Option B or Option C on all three of the dropdown menus, they should deactivate
5. Click the SetActive(true) button

Expected result: Dropdown menus are reactivated and function as expected (open when clicked, close when an option is selected).
Actual result: Dropdowns are stuck mid-closing and have to be clicked on the menu (even if it's invisible) to start working like expected.

Reproducible with: 2017.3.0a4, 2017.2.0b7, 2017.1.0p4, 5.6.3p1, 5.5.4p3

Comments (1)

  1. F164a73848f3e23ec3dab98fa72513e7?d=mm


    Mar 02, 2018 09:51

    Solved it by placing the deactivation inside a coroutine, and then calling the coroutine from the OnValueChanged.

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