Search Issue Tracker
Fixed in 2017.2.0f3
Fixed in 2017.1.X, 2017.2.X
Votes
1
Found in
2017.2.0b5
Issue ID
935633
Regression
Yes
Particle System: Box shape with Scale.Z = 0 changes emission direction
1. What happened
Particle System: Box shape with Scale.Z = 0 changes emission direction. And that is a regression from 5.6. There were no 'Scale' prior to 2017.1, but there were sizes XYZ, that are transformed into 'Scale.XYZ' in 2017+. Issue reproducible both with new PS and the one upgraded from 5.6.
2. How we can reproduce it using the example you attached
- See scene 1 > PS
- Change 'Shape'.Scale.Z to greater than 0
>>> The emission direction changes
It is expected to keep emission direction for 0 and greater.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment