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BaseMeshEffect mesh.colors produce wrong color
Steps to reproduce:1. Download attached project "MeshColors.zip" and open it2. Notice that image element ("BaseEffectTest") in canva... Read more
Two Crashes related to AnimatorController
Steps to reproduce first crash:1. Open attached project's scene "Scene1".2. Assign "AMP" override controller to Hierarchy/Character/... Read more
[WebGL] Heavy audio distortion while playing certain clips in WebGL builds
Reproduction steps:1. Open attached project2. Build scene "TestScene" for WebGL3. Run the build (reproduced in Chrome, Firefox &... Read more
[Deferred|TreeCreator] much lighter in Deferred than in Forward (5.2 reg...
Reproduction steps without project:1. Create a new project2. Create a Bark Material and choose a texture for it3. Assign this bark m... Read more
Mecanim Transitions animate differently in 5.2 than in 5.1
To reproduce:1. Open the project with 5.2 or 5.32. Open the scene "main"3. Press "play"Notice that the "arm" rotates counterclockwis... Read more
[UWP] Universal 10 D3D fails to launch using "Build and run" from editor
Reproducible on 5.2; Repro steps:1. create an empty project;2. build and run to Universal 10 D3D; Error from the console: Exception:... Read more
Light hashing is always done even when GI is off, causing performance sl...
To reproduce:1. Open attached project2. Build and run win standalone with profiler attached3. Check cpu profiler4. Notice ElightenRu... Read more
Object lighting preview is empty for meshes with no normals
To reproduce:1. Open "Updated repro"2. Open scene 13. Bake ligthmaps4. Select Lighting > Object for "refinery no_normals" object5... Read more
"Screen position out of view frustum" when opening project w/ 2D camera
Steps to reproduce:1. Create new empty 2D project2. Save a scene and close unity3. Reopen the project and observe the error in conso... Read more
[UWP] Different UWP capabilities cause errors in Package.appxmanifest
Reproducible on 5.2, 5.3; Building to UWP and selecting capabilities from editor, generates Package.appxmanifest with errors. Observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized