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Scene references in the Inspector persist after renaming the scene
To reproduce: 1. Open the project, attached by the tester (sceneReference.zip)2. Open the "on" scene and add it to the Build setting... Read more
Editor crashes when exiting play mode or closing the Editor at <lambda_4...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Open the SpectralViewSample scene4. Play the sc... Read more
Alpha Gradients PSD files are shown wrong in Unity 2017.1 and 2017.2
PSD files that include alpha gradients are showing up incredibly distorted, both in the Editor and in the Built application. Steps:1... Read more
Game Objects in that scene have wrong Rotation value after loading a Sce...
The ArenaPrefab is loading with wrong rotation values sometimes. The expected value is (0,0,0). Steps:1. Run attached project ("Wron... Read more
UpdateTpl<1> crashes when entering to Play mode
To reproduce: 1. Download attached project "ParticleSystemBug.zip" and open in Unity2. Open "Main" scene3. Enter Play mode Expected ... Read more
[Emission] Adding a burst while multi-selecting particles with non-match...
Repro steps:1. Open Scene1 from the attached project.2. Observe the two particle systems in the scene; one has no bursts, the other ... Read more
[Android][VR] Static splash image does not appear when Virtual Reality S...
To reproduce: 1. Download and open attached "repro958317.zip" project.2. Build and run on an Android device.3. Notice that static sp... Read more
[Timeline] Animated object is not positioned correctly when a StateMachi...
What happenedThe position or rotation of an object used by a timeline track will be changed and not be animated properly in play mod... Read more
[WSA]WSA.Cursor.SetCustomCursor() does not work with UWP XAML builds
In the reproduction project, the cursor is being set to a custom cursor which is defined as a blank image in the resource file for t... Read more
[UI] Dropdown list does not copy the parent canvas layer when the panel ...
Steps to reproduce:1. Open user attached project2. Change render mode to Screen Space - Camera3. Assign a main camera4. Add a new so... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject