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[UWP] Build fails with System.IO.FileNotFoundException thrown after swit...
Steps to reproduce:1. Create a new Unity project2. Create a new Scene3. Build for UWP (make sure scripting backend is selected to .N... Read more
Inspector window Generic animation's behavior differs in Y axis when roo...
To reproduce:1. Create empty project, import my FBX2. In project window, select the imported FBX3. In Inspector window, play the ani... Read more
[Regression][Windows] Crash in QuadTreeNode::PrepareBuffers when opening...
Steps to repro: 1. Open attached project (see owncloud link in the comment) and 'TreeOcclusionBug' scene;2. Double-click on Main Cam... Read more
ParticleSystem doesn't collide with 2D colliders at some points (not aff...
Reproduction steps:1. Open attached project2. Set Particle Raycast Budget to high value (tested with 200000)3. Open the scene4. Pres... Read more
[UWP] Player fails to build with Release/Master after deleting 'UnityOve...
Steps to reproduce:1. Create a new Unity project2. Create a new Scene3. Build for UWP to an empty folder (make sure scripting backen... Read more
Compilation gets stuck on Deleting files in Libraries if access is denied
Steps to reproduce:1. Create new project2. Go to Libaries/ScriptAssemblies folder3. Add a file that will get locked in use (like a s... Read more
Missing auto-updater for UNITY_APPLY_DITHER_CROSSFADE (unitycg.cginc hel...
How to reproduce:1. Open user-supplied project2. Load scene "Test (Dither)"3. Select "LOD Group" in the Hierarchy window4. Slowly sl... Read more
ClosestPoint returns invalid value when collider is off-center and it's ...
Reproduction steps:1. Download project "TestContact.zip" and open in Unity2. Open scene "TestContact" Actual: "[BROKEN]ScaledParentA... Read more
UI Text size becomes bigger when using Scale With Screen Size and width ...
Steps to reproduce:1. Download 940282_repro.zip2. Open scene3. Set font size to 14. Set font size to 2 Expected results: Increasing ... Read more
[macOS] Standalone build with .NET 2.0 API throws NotSupportedException...
Steps to reproduce:1. Open the attached project2. Make sure that "Api Compatibility Level" is set to ".NET 2.0" under player setting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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