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Objects with instanced shaders handle shadow casting incorrectly once ne...
Repro steps: 1. Open "InstancedShadowCasting" project 2. Load "Scene" scene 3. Observe that objects with instanced shaders once nega... Read more
[iOS] XCTest Unity tests fail due to a linker error
Steps to reproduce: 1) Open the attached project or create a new one. 2) Build for iOS and open the build with Xcode. 3) In Xcode, w... Read more
Custom font turns black after building process finishes
Steps to reproduce: 1. Open attached project 2. Build or Build and run 3. Enter play mode right after building finishes Actual: all... Read more
Focus on lightprobe group in Editor is incorrect
Steps to reproduce: 1. open user's attached project 2. select object "Light Probe Group" from the Hierarchy 3. select different prob... Read more
Physics2D.Simulate takes the longer the higher velocity rigidbody has
Steps to reproduce: 1. Open attached project "824936.zip" 2. Open scene "phystest" and run it 3. Open profiler and notice around 33... Read more
[Regression] Editor freezes after opening project while Editor.log is sp...
Steps to reproduce: 1. open user's attached project 2. play scene "A" Result: Editor freezes. Editor.log is spammed with IsFinite(o... Read more
cursor.lockstate confined doesn't update boundaries after refocusing app...
Stesp to reproduce: 1. Open attached project 2. Add "1" scene to build settings 3. Build for Windows 4. Open cmd 5. Drag and drop pl... Read more
Lens flare's Rotate property has no effect
Reproduction steps: 1. Open the "bug.zip" project. 2. Open the "test" scene. 3. Play the scene 4. Notice the lens flare Actual resu... Read more
GUILayout.BeginArea is drawn in world space when called from OnSceneGUI
Steps to reproduce: 1. Open attached project "824887repro.zip" 2. Open scene repro 3. Select any game object in hierarchy 4. Notice... Read more
AssetBundle size reduces after rebuilding it via cmd
How to reproduce: 1. Open the attached project 2. Copy the 001 - Bulbasaur folder under assets/crawl to somewhere else for reuse 3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Post Process artifacting on certain Android Devices when using Vulkan Graphics API
- The Decal Projector will also be hidden in the Game View when its visibility is toggled off in the Scene View
- [Android] The Player crashes when changing cursor multiple times on Android
- Crash on UnsafeUtility_CUSTOM_MemSet when simulating a random tick event for a tile at a specified position
- Can't drag-select GameObjects in the Scene view when GPU Resident Drawer Instancing is enabled