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0
votes
Fixed

[MSE] Scene management is not initialized when OnEnable is called for Ed...

Assets Management

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Aug 22, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Open the attached project and notice two scenes are open. 2. Clear the console and close "Windowm8" window if ... Read more

0
votes
Fixed

[Shaders] frac() on a constant in shader returns incorrect result

Shaders

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Aug 22, 2016

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Version/s: 5.4.0f3

frac(3.5) in a shader gets compiled into just 3.5, instead of 0.5 as expected. Using a non-constant value (e.g. coming from uniform)... Read more

1
votes
Won't Fix

[Serialization] Object reference becomes undefined when struct is serial...

Serialization

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Aug 22, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Open scene "Main" 3. Run it 4. Notice NullReferenceException - it's caused when str... Read more

0
votes
Won't Fix

duplicating prefabs children causes other prefabs children to change mat...

Graphics - General

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Aug 22, 2016

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Version/s: 5.4.0f3

Steps to reproduce (or watch gif): 1. Open attached project "test08.zip" 2. Open "test" scene 3. Select "Cube (1)/Sphere" 4. Add "re... Read more

0
votes
Fixed

Changing display resolution on Windows standalone deforms full screen pl...

Deployment Management

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Aug 22, 2016

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Version/s: 5.3.6p1

How to reproduce: 1. Open the attached project and the only scene in it. 2. Build for Windows standalone using default settings. 3.... Read more

0
votes
Fixed

[Crash] - 5.4 : Editor is crashing everytime I try to open a project on ...

Editor - Other

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Aug 22, 2016

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Version/s: 5.4.0f3

Description: Editr is crashing after I select a project to load after launch. Repro Steps: 1.) Hard reboot computer using power bu... Read more

3
votes
Fixed

Halo light goes through "Opaque" and "Transparent" shaded objects.

Graphics - General

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Aug 22, 2016

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Version/s: 5.4.0f3

Steps to reproduce( or just watch two attached gifs): 1. Open my attached project "case825212Halo". 2. Open "HaloLightTest" scene. 3... Read more

1
votes
Fixed

Clicking on particles that have prewarm enabled but looping disabled doe...

Shuriken

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Aug 22, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Open user project. 2. Open scene "broken". 3. From Assets > bug folder drop "working" prefab into hierarchy. 4.... Read more

0
votes
Fixed

[Android] Transition from lock screen to game sometimes corrupts Render ...

Android

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Aug 22, 2016

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Version/s: 5.3.6p1

Steps to reproduce: 1) Download attached project ' LockScreenRTCorrupt.zip' and open in Unity. 2) Build and run project on a de... Read more

0
votes
Duplicate

Particles jitter when simulating it by increasing Playback Time

Shuriken

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Aug 22, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Open the attached project 2. Open "broken" scene and select Particle System in hierarchy 3. In the Editor Part... Read more

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