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[VR] Canvas should not lag behind when attached to a spatially tracked o...
Verified FIXED with 2017.3.0b6 and SteamVR 1.2.2 Steps to reproduce: 1. Download and open attached project "FloatingCanvas.zip" 2.... Read more
[DX12] Crashes when opening project in D3D12ConcurrentPool<D3D12ScratchB...
Steps to reproduce: 1. open "crash.zip" project using -force-dx12 - crash Read more
[DX12][Standalone] crashes on fullscreen
Steps to reproduce: 1. Open the attached project 2. Build and run on Windows 3. Play the game in full screen mode 4. Notice game cra... Read more
[Quality / Texture Settings]Tonemapping & Color Grading LUT causes visu...
Steps to reproduce the issue: 1. Open attached project. 2. Build the project for Standalone. 3. Play the build. Actual result: Some... Read more
[iOS] TouchScreenKeyboard.done outputs wrong value when orientation of t...
Steps to reproduce: 1) Open the attached project. 2) Build and deploy to a device. 3) Press 'Done' on the keyboard that pops up to d... Read more
[WebGL] Images/text look blurred on Retina screen
Reproduction Steps: 1. Open User's project 2. Build to WebGL 3. Open on Browser 4. Look at the difference of text "UI Text Component... Read more
[Performance] - 5.4 : Extremely slow performance of SetParent on deeply ...
Description: Extremely slow performance of SetParent on deeply nested UI panels Repro Steps: 1.) Open Repro Project 2.) Build and D... Read more
[Android] Build crashes shortly after startup jstring has wrong type: an...
Reproduction steps -------------------------- 1) Open user's project 2) Build and run on a device --- App will crash shortly after s... Read more
Nested canvas is resized to match the root canvas size
Steps to reproduce( or just watch attached mp4 file): 1. Create new project in Unity 5.4.0f2. 2. Create new canvas in hierarchy menu... Read more
[VR] Changing VRSettings.renderViewportScale can cause single frame judd...
Steps to reproduce: 1. Download and open attached project "RenderViewportScaleBug.zip" 2. Make sure VR mode is on 3. Play scene "sce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection